public static void ChangeFromGuildAcademyToResponse(WorldClient client, Packet packet) { string GuildName; string RequestName; bool answer; if (!packet.TryReadString(out GuildName, 16) || !packet.TryReadString(out RequestName, 16)|| (!packet.TryReadBool(out answer) || !client.Character.IsInGuildAcademy)) return; if (answer) { GuildAcademyMember pMember = client.Character.GuildAcademy.Members.Find(m => m.Character.Character.Name == RequestName); if (pMember == null) return; pMember.Character.IsInGuildAcademy = false; pMember.Academy.RemoveMember(pMember); pMember.Character.GuildAcademy.Guild.AddMember(pMember.Character, GuildRank.Member, Program.DatabaseManager.GetClient().GetConnection(), true, true); pMember.Character.Guild = pMember.Character.GuildAcademy.Guild; pMember.Character.IsInGuild = true; using (var pack = new Packet(SH38Type.SendJoinGuildFromAcademy)) { //this packet remove character from academy List and added to GuildList pack.WriteString(RequestName, 16); pack.WriteString(client.Character.Character.Name, 16); pack.WriteByte(6);//rank pack.WriteInt(0);//unk pack.WriteUShort(0);//korp pack.Fill(64, 0x00);//unk pack.WriteByte(true ? (byte)0x95 : (byte)0x00);// (this.isOnline ? (byte)0x95 : (byte)0x00); pack.Fill(3, 0x00);//unk pack.WriteByte(pMember.Character.Character.Job); pack.WriteByte(pMember.Character.Character.CharLevel); pack.Fill(13, 0x00);//unk client.Character.GuildAcademy.Guild.Broadcast(pack); client.Character.GuildAcademy.Broadcast(pack); } } using (var p2 = new Packet(SH4Type.CharacterGuildinfo)) { client.Character.Guild.WriteGuildInfo(packet); client.SendPacket(p2); } using (var pack = new Packet(SH29Type.GuildMemberJoined)) { pack.WriteString(client.Character.Character.Name, 16); client.Character.GuildAcademy.Guild.Broadcast(pack); client.Character.GuildAcademy.Broadcast(pack); } using (var pack = new Packet(SH29Type.ChangeResponse)) { pack.WriteUShort(3137);//unk pack.WriteByte(3); pack.Fill(2, 0x00);//unk client.SendPacket(pack); } }
public static void FriendInvite(WorldClient pClient, Packet pPacket) { string sender, receiver; if (!pPacket.TryReadString(out sender, 16) || !pPacket.TryReadString(out receiver, 16)) { Log.WriteLine(LogLevel.Warn, "Error reading friend invite."); return; } WorldCharacter inviter = pClient.Character; WorldClient invitee = ClientManager.Instance.GetClientByCharname(receiver); if (invitee == null) { //character not found using (var pack = new Packet(SH21Type.FriendInviteResponse)) { pack.WriteString(sender, 16); pack.WriteString(receiver, 16); pack.WriteUShort(0x0946); // Cannot find ${Target} pClient.SendPacket(pack); } } else if (receiver == sender) { using (var pack = new Packet(SH21Type.FriendInviteResponse)) { pack.WriteString(sender, 16); pack.WriteString(receiver, 16); pack.WriteUShort(0x0942); // You cannot add yourself to your Buddy List. pClient.SendPacket(pack); } } else if (inviter.Friends.Find(f => f.Name == receiver) != null) { using (var pack = new Packet(SH21Type.FriendInviteResponse)) { pack.WriteString(sender, 16); pack.WriteString(receiver, 16); pack.WriteUShort(0x0945); // {Target} is already registered in the friends list. pClient.SendPacket(pack); } } else { using (var pack = new Packet(SH21Type.FriendInviteRequest)) { pack.WriteString(receiver, 16); pack.WriteString(sender, 16); invitee.SendPacket(pack); } } }
public static void MasterRequest(WorldClient client, Packet packet) { string playername = string.Empty; string target = string.Empty; if (!packet.TryReadString(out playername, 16)) return; if (!packet.TryReadString(out target, 16)) return; MasterManager.Instance.AddMasterRequest(client, target); }
public static void Wisper(WorldClient client, Packet packet) { string toname; byte messagelenght; if (packet.TryReadString(out toname, 16) && packet.TryReadByte(out messagelenght)) { string message; if (!packet.TryReadString(out message, messagelenght)) { return; } WorldClient toChar = ClientManager.Instance.GetClientByCharname(toname); if (toChar != null) { using (var frompacket = new Packet(SH8Type.WisperFrom)) { frompacket.WriteString(client.Character.Character.Name, 16); if (!toChar.Character.BlocketUser.Contains(client.Character.Character.Name)) { frompacket.WriteByte(0); } else { frompacket.WriteByte(12);//blocket notdisplay message } frompacket.WriteByte(messagelenght); frompacket.WriteString(message, messagelenght); toChar.SendPacket(frompacket); } using (var pack = new Packet(SH8Type.WisperTo)) { pack.WriteString(toname, 16); pack.WriteByte(messagelenght); pack.WriteString(message, messagelenght); client.SendPacket(pack); } } else { //target not found using (var pp = new Packet(SH8Type.WisperTargetNotfound)) { pp.WriteUShort(3945);//unk pp.WriteString(toname, 16); client.SendPacket(pp); } } } }
public static void MasterRemove(WorldClient client, Packet packet) { string removename; if(!packet.TryReadString(out removename,16)) return; MasterManager.Instance.RemoveMasterMember(client.Character, removename); }
public static void sendPartyMessage(WorldClient client, Packet packet) { string mess; byte len; if (!packet.TryReadByte(out len) || !packet.TryReadString(out mess, len)) { Log.WriteLine(LogLevel.Error, "PartyChat :: Can not parse party chat from {0}", client.Character.Character.Name); return; } if(Program.Entity.Parties.Where(c => c.CharNo == client.Character.Character.ID).Count() == 1) { Party getPartyInfo = Program.Entity.Parties.First(c => c.CharNo == client.Character.Character.ID); foreach (Party party in Program.Entity.Parties.Where(c => c.PartyNo == getPartyInfo.PartyNo)) { Character character = Program.Entity.Characters.First(c => c.ID == party.CharNo); WorldClient wclient = ClientManager.Instance.GetClientByCharname(character.Name); using (var ppacket = new Packet(SH8Type.PartyChat)) { ppacket.WriteString(client.Character.Character.Name, 16); ppacket.WriteByte(len); ppacket.WriteString(mess, len); wclient.SendPacket(ppacket); } } } else { using (var ppacket = new Packet(SH8Type.PartyChatErr)) { ppacket.WriteUShort(1985); client.SendPacket(ppacket); } } }
public static void FriendInviteResponse(WorldClient pClient, Packet pPacket) { string target, sender; bool response; if (!pPacket.TryReadString(out target, 16) || !pPacket.TryReadString(out sender, 16) || !pPacket.TryReadBool(out response)) { Log.WriteLine(LogLevel.Warn, "Could not reat friend invite response."); return; } WorldClient sendchar = ClientManager.Instance.GetClientByCharname(sender); if (sendchar == null) { Log.WriteLine(LogLevel.Warn, "Invalid friend reject received."); return; } if (response) { Friend sendfriend = sendchar.Character.AddFriend(pClient.Character); if (sendfriend != null) { using (var packet = new Packet(SH21Type.FriendInviteResponse)) { packet.WriteString(sender, 16); packet.WriteString(target, 16); packet.WriteByte(0); sendchar.SendPacket(packet); } using (var packet = new Packet(SH21Type.FriendExtraInformation)) { sendfriend.WritePacket(packet); sendchar.SendPacket(packet); } } } else { using (var packet = new Packet(SH21Type.FriendInviteReject)) { packet.WriteString(target, 16); sendchar.SendPacket(packet); } } }
public static void AcceptParty(WorldClient client, Packet packet) { string inviteChar; if (packet.TryReadString(out inviteChar, 16)) { GroupManager.Instance.AcceptInvite(client, inviteChar); } }
public static void Login(LoginClient pClient, Packet pPacket) { string hash; string username; if (!pPacket.TryReadString(out username, 18) || !pPacket.TryReadString(out hash, 16)) { Log.WriteLine(LogLevel.Warn, "Could not read user token."); SendFailedLogin(pClient, ServerError.EXCEPTION); return; } User user; if (Program.Entity.Users.Count() > 0 && Program.Entity.Users.Count(u => u.Username == username) == 1) { user = Program.Entity.Users.First(u => u.Username == username); if (user.Password.ToLower() == hash.ToLower()) { Log.WriteLine(LogLevel.Debug, "{0} tries to login.", username); if (ClientManager.Instance.IsLoggedIn(user.Username)) { Log.WriteLine(LogLevel.Warn, "{0} is trying dual login. Disconnecting.", user.Username); pClient.Disconnect(); } else if (user.Banned) { SendFailedLogin(pClient, ServerError.BLOCKED); } else { pClient.IsAuthenticated = true; pClient.Username = user.Username; pClient.AccountID = user.ID; pClient.Admin = user.Admin; AllowFiles(pClient, true); WorldList(pClient, false); } } else SendFailedLogin(pClient, ServerError.INVALID_CREDENTIALS); } else SendFailedLogin(pClient, ServerError.INVALID_CREDENTIALS); }
public static void getWhisperMessage(WorldClient client, Packet packet) { string toChar; byte len; string mess; if (!packet.TryReadString(out toChar, 16) || !packet.TryReadByte(out len) || !packet.TryReadString(out mess, len)) { Log.WriteLine(LogLevel.Error, "WhisperChat :: Can not parse Whisper request from {0}", client.Character.Character.Name); return; } WorldClient wclient = ClientManager.Instance.GetClientByCharname(toChar); if (wclient != null) { using (var ppacket = new Packet(SH8Type.WhisperTo)) { ppacket.WriteString(toChar, 16); ppacket.WriteByte(len); ppacket.WriteString(mess, len); client.SendPacket(ppacket); } using (var ppacket = new Packet(SH8Type.WhisperFrom)) { ppacket.WriteString(client.Character.Character.Name, 16); ppacket.WriteByte(0); // unk ppacket.WriteByte(len); ppacket.WriteString(mess, len); wclient.SendPacket(ppacket); } } else { using (var ppacket = new Packet(SH8Type.WhisperErrAnswer)) { ppacket.WriteUShort(3945); ppacket.WriteString(toChar, 16); client.SendPacket(ppacket); } } }
public static void FileHash(LoginClient pClient, Packet pPacket) { string hash; if (!pPacket.TryReadString(out hash)) { Log.WriteLine(LogLevel.Warn, "Empty filehash received."); SendFailedLogin(pClient, ServerError.Exception); } else AllowFiles(pClient, true); }
public static void KickPartyMember(WorldClient client, Packet packet) { string removeName; if (packet.TryReadString(out removeName, 16)) { if(!client.Character.Group.HasMember(removeName)) return; GroupManager.Instance.KickMember(client, removeName); } }
public static void ChangePartyMaster(WorldClient client, Packet packet) { string mastername; if (packet.TryReadString(out mastername, 16)) { if(client.Character.Group.Master.Name != client.Character.Character.Name) return; GroupManager.Instance.ChangeMaster(client, mastername); } }
public static void CreateCharHandler(WorldClient client, Packet packet) { string name; byte slot, jobGender, hair, color, style; if (!packet.TryReadByte(out slot) || !packet.TryReadString(out name, 16) || !packet.TryReadByte(out jobGender) || !packet.TryReadByte(out hair) || !packet.TryReadByte(out color) || !packet.TryReadByte(out style)) { Log.WriteLine(LogLevel.Warn, "Error reading create char for {0}", client.Username); return; } if (DatabaseChecks.IsCharNameUsed(name)) { SendCharCreationError(client, CreateCharError.NameTaken); return; } else if (DataProvider.Instance.IsBadName(name)) { SendCharCreationError(client, CreateCharError.NameInUse); return; } byte isMaleByte = (byte)((jobGender >> 7) & 0x01); byte classIDByte = (byte)((jobGender >> 2) & 0x1F); Job job = (Job)classIDByte; switch (job) { case Job.Archer: case Job.Cleric: case Job.Fighter: case Job.Mage: case Job.Trickster: case Job.Crusader: //create character here try { WorldCharacter wchar = client.CreateCharacter(name, slot, hair, color, style, job, Convert.ToBoolean(isMaleByte)); SendCharOKResponse(client, wchar); } catch (Exception ex) { Log.WriteLine(LogLevel.Exception, "Error creating character for {0}: {1}", client.Username, ex.InnerException.ToString()); SendCharCreationError(client, CreateCharError.FailedToCreate); return; } break; default: SendCharCreationError(client, CreateCharError.WrongClass); Log.WriteLine(LogLevel.Warn, "Invalid job ID at char creation from {0}", client.Username); break; } }
public static void MasterRequestResponse(WorldClient client, Packet packet) { string requester = string.Empty; string target = string.Empty; byte response; if (!packet.TryReadString(out requester, 16)) return; if (!packet.TryReadString(out target, 16)) return; if (!packet.TryReadByte(out response)) return; if (response == 0) { MasterManager.Instance.RemoveMasterRequest(client); } else if(response == 1) { MasterManager.Instance.MasterRequestAccept(requester, target); } }
public static void PartyChat(WorldClient client, Packet packet) { if (client.Character.Group == null) return; byte msgLen; string msg = string.Empty; if (!packet.TryReadByte(out msgLen) || !packet.TryReadString(out msg, msgLen)) return; client.Character.Group.Chat(client, msg); }
public static void FileHash(LoginClient pClient, Packet pPacket) { string hash; if (!pPacket.TryReadString(out hash)) { Log.WriteLine(LogLevel.Warn, "Empty filehash received."); SendFailedLogin(pClient, ServerError.EXCEPTION); } else { //allowfiles here f***s shit up? } }
public static void ChangeCharNameHandler(WorldClient client, Packet packet) { byte Character_slot; string charname; if (!packet.TryReadByte(out Character_slot) || !packet.TryReadString(out charname, 16)) return; using (var pack = new Packet(SH5Type.SendCharacterChangeNewName)) { pack.WriteByte(Character_slot); pack.WriteString(charname,16); pack.WriteUShort(208);//Responsecode? } //Todo ChangeinDatabase }
public static void AddBlock(WorldClient client, Packet packet) { string AddBlockname; if (packet.TryReadString(out AddBlockname, 16)) { client.Character.BlocketUser.Add(AddBlockname); using (var pp = new Packet(SH42Type.AddToBlockList)) { pp.WriteUShort(7168);//unk pp.WriteString(AddBlockname, 16); pp.WriteUShort(0);//unk client.SendPacket(pp); } Program.DatabaseManager.GetClient().ExecuteQuery("INSERT INTO BlockUser (CharID,BlockCharname) VALUES ('" + client.Character.ID + "','" + AddBlockname + "')"); } }
public static void RemoveFromBlockList(WorldClient client, Packet packet) { string removename; if (packet.TryReadString(out removename, 16)) { if (client.Character.BlocketUser.Contains(removename)) { using (var pack = new Packet(SH42Type.RemoveFromBlockList)) { pack.WriteUShort(7184);//unk pack.WriteString(removename, 16); client.SendPacket(pack); } Program.DatabaseManager.GetClient().ExecuteQuery("DELETE FROM BlockUser WHERE CharID = '" + client.Character.ID + "' AND BlockCharname= '" + removename + "'"); client.Character.BlocketUser.Remove(removename); } } }
public static void PartyInviteDecline(WorldClient client, Packet packet) { string charname; if(!packet.TryReadString(out charname, 16)) { Log.WriteLine(LogLevel.Error, "PartySystem :: Got unknown request from Client {0}", client.Character.Character.Name); } WorldClient otherclient = ClientManager.Instance.GetClientByCharname(charname); if (otherclient != null) { SendPartyInviteDecline(otherclient, client.Character.Character.Name); } else { Log.WriteLine(LogLevel.Error, "PartySystem :: Can not finde Client Handler (Offline?) for {0}", charname); } }
public static void TransferKey(WorldClient client, Packet packet) { string key; if (!packet.ReadSkip(18) || !packet.TryReadString(out key, 32)) { Log.WriteLine(LogLevel.Warn, "Invalid connection request."); client.Disconnect(); return; } ClientTransfer transfer = ClientManager.Instance.GetTransfer(key); if (transfer != null) { // Check if client does not connect from localhost or LAN, // and if it's connecting from the correct IP. // When this check is not done, people can remote hack someone. if (!client.Host.StartsWith("127.0") && !client.Host.StartsWith("192.") && transfer.HostIP != client.Host) { Log.WriteLine(LogLevel.Warn, "Remotehack from {0}", client.Host); SendError(client, ServerError.INVALID_CREDENTIALS); } else { if (ClientManager.Instance.RemoveTransfer(transfer.Hash) && (!Program.Maintenance || transfer.Admin > 0)) //admins can still login { client.Authenticated = true; client.AccountID = transfer.AccountID; client.Admin = transfer.Admin; client.Username = transfer.Username; client.lastPing = DateTime.Now; //this is so pongthread can start checking him client.Pong = true; client.AccountKey = key; client.RandomID = MathUtils.RandomizeUShort(ushort.MaxValue); Log.WriteLine(LogLevel.Debug, "{0} authenticated.", client.Username); SendCharacterList(client); } } } else { Log.WriteLine(LogLevel.Warn, "Invalid client authentication from {0}", client.Host); SendError(client, ServerError.INVALID_CREDENTIALS); } }
public static void ShoutHandler(ZoneClient client, Packet packet) { ZoneCharacter character = client.Character; byte len; string message; if (!packet.TryReadByte(out len) || !packet.TryReadString(out message, len)) { Log.WriteLine(LogLevel.Warn, "Could not read shout from {0}.", character.Name); return; } int shoutcheck = character.ShoutCheck(); if (shoutcheck > 0) { Handler2.SendChatBlock(character, shoutcheck); } else { ChatLog.Instance.LogChat(client.Character.Name, message, true); using (var broad = Shout(character.Name, message)) { character.Map.Broadcast(broad); } } }
public static void VersionInfo(LoginClient pClient, Packet pPacket) { string year; ushort version; if (!pPacket.TryReadString(out year, 20) || !pPacket.TryReadUShort(out version)) { Log.WriteLine(LogLevel.Warn, "Invalid client version."); pClient.Disconnect(); return; } Log.WriteLine(LogLevel.Debug, "Client version {0}:{1}.", year, version); using (Packet response = new Packet(SH3Type.VersionAllowed)) { response.WriteShort(1); pClient.SendPacket(response); } }
public static void GuildAcademyChatBlock(WorldClient client, Packet packet) { if (!client.Character.IsInGuildAcademy) return; string Blockname; if (!packet.TryReadString(out Blockname, 16)) return; GuildAcademyMember pMember = client.Character.GuildAcademy.Members.Find(m => m.Character.Character.Name == Blockname); if (pMember == null) return; pMember.IsChatBlocked = true; pMember.Save(Program.DatabaseManager.GetClient().GetConnection()); using (var pack = new Packet(SH38Type.AcademyChatBlockResponse)) { pack.WriteString(client.Character.Character.Name, 16); pack.WriteString(Blockname, 16); client.Character.GuildAcademy.Guild.Broadcast(pack); client.Character.Guild.Broadcast(pack); } }
public static void On_GameClient_UpdateDetails(WorldClient Client, Packet Packet) { ushort lenght; string message; if (!Packet.TryReadUShort(out lenght)) return; if (!Packet.TryReadString(out message, lenght)) return; using (var pack = new Packet(SH38Type.SendChangeDetailsResponse)) { pack.WriteUShort(6016);//code for ok Client.SendPacket(pack); } if(Client.Character.Guild != null) { Client.Character.Guild.Academy.Message = message; Client.Character.Guild.Academy.Save(); using (var pack = new Packet(SH38Type.SendChangeDetails)) { pack.WriteUShort(lenght); pack.WriteString(message,message.Length); Client.Character.Guild.Broadcast(pack); Client.Character.Guild.Academy.Broadcast(pack); } } else if (Client.Character.GuildAcademy != null) { Client.Character.GuildAcademy.Message = message; Client.Character.GuildAcademy.Save(); using (var pack = new Packet(SH38Type.SendChangeDetails)) { pack.WriteUShort(lenght); pack.WriteString(message, message.Length); Client.Character.GuildAcademy.Broadcast(pack); } } }
public static void On_GameClient_JoinAcademy(WorldClient Client, Packet Packet) { string guildName; if (!Packet.TryReadString(out guildName, 16)) { return; } Guild guild; if (!GuildManager.GetGuildByName(guildName, out guild)) { Handlers.Handler38.SendAcademyResponse(Client, guildName, GuildAcademyResponse.AcademyNotFound); return; } guild.Academy.AddMember(Client.Character, GuildAcademyRank.Member); }
public static void On_GameClient_AcademyChat(WorldClient Client, Packet Packet) { byte len; string msg; if (!Packet.TryReadByte(out len) || !Packet.TryReadString(out msg, len)) { return; } if (Client.Character.IsInGuildAcademy || Client.Character.IsInGuild) { if (Client.Character.IsInGuildAcademy && Client.Character.GuildAcademyMember.IsChatBlocked) { using (var packet = new Packet(SH38Type.AcademyChatBlocked)) { packet.WriteUShort(6140); Client.SendPacket(packet); } return; } using (var packet = new Packet(SH38Type.AcademyChat)) { packet.WriteInt(Client.Character.Guild.ID); packet.WriteString(Client.Character.Character.Name, 16); packet.WriteByte(len); packet.WriteString(msg, len); Client.Character.Guild.Broadcast(packet); Client.Character.GuildAcademy.Broadcast(packet); } } }
public static void JumpToMember(WorldClient client, Packet packet) { string pMemberName; if (!packet.TryReadString(out pMemberName, 16)) return; if (!client.Character.IsInGuildAcademy) return; GuildAcademyMember pMember = client.Character.GuildAcademy.Members.Find(m => m.Character.Character.Name == pMemberName); if (pMember != null) { int oldmap = client.Character.Character.PositionInfo.Map; client.Character.Character.PositionInfo.Map = pMember.Character.Character.PositionInfo.Map; client.Character.Character.PositionInfo.XPos = pMember.Character.Character.PositionInfo.XPos; client.Character.Character.PositionInfo.YPos = pMember.Character.Character.PositionInfo.YPos; client.Character.ChangeMap(oldmap); } }
public static void TransferKeyHandler(ZoneClient client, Packet packet) { ushort randomID; string characterName, checksums; //TODO: check in securityclient if (!packet.TryReadUShort(out randomID) || !packet.TryReadString(out characterName, 16) || !packet.TryReadString(out checksums, 832)) { Log.WriteLine(LogLevel.Warn, "Invalid game transfer."); return; } ClientTransfer transfer = ClientManager.Instance.GetTransfer(characterName); if (transfer == null || transfer.HostIP != client.Host || transfer.RandID != randomID) { Log.WriteLine(LogLevel.Warn, "{0} tried to login without a valid client transfer.", client.Host); //Handler3.SendError(client, ServerError.INVALID_CREDENTIALS); Handler4.SendConnectError(client, ConnectErrors.RequestedCharacterIDNotMatching); return; } try { ClientManager.Instance.RemoveTransfer(characterName); ZoneCharacter zonecharacter = new ZoneCharacter(transfer.CharID); if (zonecharacter.Character.AccountID != transfer.AccountID) { Log.WriteLine(LogLevel.Warn, "Character is logging in with wrong account ID."); Handler4.SendConnectError(client, ConnectErrors.RequestedCharacterIDNotMatching); //Handler3.SendError(client, ServerError.INVALID_CREDENTIALS); return; } client.Authenticated = true; client.Admin = transfer.Admin; client.AccountID = transfer.AccountID; client.Username = transfer.Username; client.Character = zonecharacter; zonecharacter.Client = client; //Zonecharacter.Client. = ; if (ClientManager.Instance.AddClient(client)) { zonecharacter.SendGetIngameChunk(); //TODO: interserver packet? Log.WriteLine(LogLevel.Debug, "{0} logged in successfully!", zonecharacter.Name); } } catch (Exception ex) { Log.WriteLine(LogLevel.Exception, "Error loading character {0}: {1} - {2}", characterName, ex.ToString(), ex.StackTrace); Handler4.SendConnectError(client, ConnectErrors.ErrorInCharacterInfo); } }