private void setUpController(Scenario scenario) { this.scenario = scenario; this.gameWorld = this.scenario.getGameWorld(); this.visMapLogic = new VisibilityMapLogic(scenario.getGameWorld(), scenario.getPlayer()); this.locController = new EntityLocController(scenario, this.visMapLogic); }
public EntityLocController(Scenario scenario, VisibilityMapLogic visMapLogic) { this.scenario = scenario; this.gw = scenario.getGameWorld(); this.visMapLogic = visMapLogic; }
private void setUpController(Scenario scenario) { this.scenario = scenario; this.gameWorld = this.scenario.getGameWorld(); this.visMapLogic = new VisibilityMapLogic(scenario.getGameWorld(), scenario.getPlayer()); this.locController = new EntityLocController(scenario, this.visMapLogic); }
public EntityLocController(Scenario scenario, VisibilityMapLogic visMapLogic) { this.scenario = scenario; this.gw = scenario.getGameWorld(); this.visMapLogic = visMapLogic; }