private void setUpController(Scenario scenario)
 {
     this.scenario      = scenario;
     this.gameWorld     = this.scenario.getGameWorld();
     this.visMapLogic   = new VisibilityMapLogic(scenario.getGameWorld(), scenario.getPlayer());
     this.locController = new EntityLocController(scenario, this.visMapLogic);
 }
 public EntityLocController(Scenario scenario, VisibilityMapLogic visMapLogic)
 {
     this.scenario    = scenario;
     this.gw          = scenario.getGameWorld();
     this.visMapLogic = visMapLogic;
 }
 private void setUpController(Scenario scenario)
 {
     this.scenario = scenario;
     this.gameWorld = this.scenario.getGameWorld();
     this.visMapLogic = new VisibilityMapLogic(scenario.getGameWorld(), scenario.getPlayer());
     this.locController = new EntityLocController(scenario, this.visMapLogic);
 }
 public EntityLocController(Scenario scenario, VisibilityMapLogic visMapLogic)
 {
     this.scenario = scenario;
     this.gw = scenario.getGameWorld();
     this.visMapLogic = visMapLogic;
 }