public RandomSize(Zone zone) : base(zone) { Particles = new Particles(zone, "wire_tool_sparks", BoundsUtils.BoundsForMinMax( // treeGib_birch_small 0.1f, 0.6f, 0.5f, 0.2f, 0.7f, 1f )); EffectType = EffectType.Environment; Printer.Log(60, "RandomSize() done"); }
public Gravity(Zone zone) : base(zone) { EffectType = EffectType.Environment; Particles = new Particles(zone, "blockdestroy_boulder", BoundsUtils.BoundsForMinMax( 0.5f, 0.1f, 0.1f, 1f, 0.2f, 0.2f )); Printer.Log(60, "Gravity() done"); }
public Jumping(Zone zone) : base(zone) { EffectType = EffectType.Environment; base.rate = 0.2f; Particles = new Particles(zone, "treeGib_birch_small", BoundsUtils.BoundsForMinMax( // treeGib_small_dust 0.1f, 0.5f, 0.1f, 0.2f, 1f, 0.2f )); Printer.Log(60, "Jumping() done"); }