예제 #1
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        /// <summary>
        /// Creates a primal FSM according to a supplied spec with a specified random seed and stream index
        /// </summary>
        /// <param name="spec">The FSM definition</param>
        /// <param name="seed">The rng seed</param>
        /// <param name="index">The rng stream index</param>
        /// <typeparam name="T">The primal fsm type</typeparam>
        public static Fsm <T, T> Create <T>(PrimalFsmSpec <T> spec, ulong seed, ulong index)
            where T : unmanaged
        {
            var id      = $"{spec.Classifier}-{Interlocked.Increment(ref MachineCounter)}";
            var context = Fsm.CreateContext(Rng.Pcg64(seed, index).ToPolyrand(), spec.ReceiptLimit);

            return(Fsm.Machine(id, context, spec.StartState, spec.EndState, Transition(context, spec)));
        }
예제 #2
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        /// <summary>
        /// Executes the specified machines sequentially
        /// </summary>
        /// <param name="spec">The machine definition</param>
        /// <param name="seeds">The rng seeds that determine initial states of the randomizers</param>
        /// <param name="indices">The rng stream position indices</param>
        /// <typeparam name="T">The primal FSM type</typeparam>
        static IEnumerable <FsmStats> RunSequential <T>(PrimalFsmSpec <T> spec, Span <ulong> seeds, Span <ulong> indices)
            where T : unmanaged
        {
            var stats = new ConcurrentBag <FsmStats>();

            for (var i = 0; i < seeds.Length; i++)
            {
                var machine = Create(spec, seeds[i], indices[i]);
                var result  = Fsm.Run(machine).Result;
                result.OnSome(s => stats.Add(s));
            }
            return(stats);
        }
예제 #3
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        /// <summary>
        /// Executes the specified machines concurrently
        /// </summary>
        /// <param name="spec">The machine definition</param>
        /// <param name="seeds">The rng seeds that determine initial states of the randomizers</param>
        /// <param name="indices">The rng stream position indices</param>
        /// <typeparam name="T">The primal FSM type</typeparam>
        static IEnumerable <FsmStats> RunConcurrent <T>(PrimalFsmSpec <T> spec, Span <ulong> seeds, Span <ulong> indices)
            where T : unmanaged
        {
            var stats = new ConcurrentBag <FsmStats>();
            var tasks = new Task[seeds.Length];

            for (var i = 0; i < tasks.Length; i++)
            {
                var machine = Create(spec, seeds[i], indices[i]);
                tasks[i] = Fsm.Run(machine).ContinueWith(t => t.Result.OnSome(s => stats.Add(s)));
            }

            Task.WaitAll(tasks);
            return(stats);
        }
예제 #4
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        /// <summary>
        /// Executes one or more primal state machines
        /// </summary>
        /// <param name="spec">The FSM spec that determines machine characteristics </param>
        /// <param name="machineCount">The number of machines to execute</param>
        /// <param name="sequential">Specifies whether the machines will be executed sequentially</param>
        /// <typeparam name="T">The primal type</typeparam>
        public static IEnumerable <FsmStats> Run <T>(PrimalFsmSpec <T> spec, int machineCount, bool sequential = false)
            where T : unmanaged
        {
            var seeds   = Entropy.Values <ulong>(machineCount);
            var indices = range(0xFFFFul, 0xFFFFFFFFul).Where(x => x % 2 != 0).Take(machineCount).ToArray();

            if (sequential)
            {
                return(RunSequential(spec, seeds, indices).Force());
            }
            else
            {
                return(RunConcurrent(spec, seeds, indices).Force());
            }
        }
예제 #5
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        static MachineTransition <T, T> Transition <T>(IFsmContext context, PrimalFsmSpec <T> spec)
            where T : unmanaged
        {
            var sources = range <T>(spec.StateCount).ToArray();
            var random  = context.Random;
            var rules   = new List <TransitionRule <T, T> >();

            foreach (var source in sources)
            {
                var evss    = random.Next <T>(spec.MinEventSamples, spec.MaxEventSamples);
                var targets = from t in random.SampleDistinct(spec.StateCount, evss) where gmath.neq(t, source) select t;
                var events  = random.SampleDistinct(spec.EventCount, evss);
                rules.AddRange(events.Zip(targets).Select(x => Fsm.TransitionRule(x.First, source, x.Second)));
            }
            return(rules.ToFunction());
        }