static void cmdGameHistory_Click(object sender, EventArgs e) { if (_carnageHistory == null || _carnageHistory.IsDisposed) { _carnageHistory = new CarnageHistory(); } _carnageHistory.Show(); }
static void UpdateConnectionInfo() { DebugConnectionInfo = Program.XBox.DebugName + " - " + Program.XBox.DebugIP; if (CarnageHistory != null) { CarnageHistory.UpdateConnectionInfo(); } if (MapDownloader != null) { MapDownloader.UpdateConnectionInfo(); } }