static void cmdGameHistory_Click(object sender, EventArgs e)
 {
     if (_carnageHistory == null || _carnageHistory.IsDisposed)
     {
         _carnageHistory = new CarnageHistory();
     }
     _carnageHistory.Show();
 }
 static void UpdateConnectionInfo()
 {
     DebugConnectionInfo = Program.XBox.DebugName + " - " + Program.XBox.DebugIP;
     if (CarnageHistory != null)
     {
         CarnageHistory.UpdateConnectionInfo();
     }
     if (MapDownloader != null)
     {
         MapDownloader.UpdateConnectionInfo();
     }
 }