StopDelayed() 공개 메소드

public StopDelayed ( ) : void
리턴 void
예제 #1
0
파일: Game.cs 프로젝트: mercury233/ygosharp
        public void End()
        {
            State = GameState.End;

            SendToAll(GamePacketFactory.Create(StocMessage.DuelEnd));
            _server.StopDelayed();

            if (OnGameEnd != null)
            {
                OnGameEnd(this, EventArgs.Empty);
            }
        }
예제 #2
0
 public void End()
 {
     SendToAll(new GameServerPacket(StocMessage.DuelEnd));
     _server.StopDelayed();
 }