/// <summary> /// Shows the fav goods shop. /// </summary> private void ShowFavGoodsShop() { ShopViewControllerRe shopController = GameObject.FindObjectOfType <ShopViewControllerRe>(); if (shopController != null) { shopController.ShowFavItems(); } }
/// <summary> /// Shows the goods shop. /// </summary> private void ShowGoodsShop() { GameObject goodsShop = Instantiate(Resources.Load(PREFAB_SCREEN_GOODS_SHOP)) as GameObject; Resizer.DestroyChilds(mainScreenContainer.transform); ShopViewControllerRe controller = goodsShop.GetComponent <ShopViewControllerRe>(); controller.init(Utils); // задаем родителя и заполняем Resizer.SetParentToFullScreen(goodsShop, mainScreenContainer); // Выделяем элемент меню mNavMenuController.SelectRadioItem(RadioButton.RadioType.SCREEN_GOODS); }