/// <summary>
        /// Shows the fav goods shop.
        /// </summary>
        private void ShowFavGoodsShop()
        {
            ShopViewControllerRe shopController = GameObject.FindObjectOfType <ShopViewControllerRe>();

            if (shopController != null)
            {
                shopController.ShowFavItems();
            }
        }
        /// <summary>
        /// Shows the goods shop.
        /// </summary>
        private void ShowGoodsShop()
        {
            GameObject goodsShop = Instantiate(Resources.Load(PREFAB_SCREEN_GOODS_SHOP)) as GameObject;

            Resizer.DestroyChilds(mainScreenContainer.transform);
            ShopViewControllerRe controller = goodsShop.GetComponent <ShopViewControllerRe>();

            controller.init(Utils);

            // задаем родителя и заполняем
            Resizer.SetParentToFullScreen(goodsShop, mainScreenContainer);
            // Выделяем элемент меню
            mNavMenuController.SelectRadioItem(RadioButton.RadioType.SCREEN_GOODS);
        }