/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (DemoGame game = new DemoGame()) { game.Run(); } }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new DemoGame(); game.Run(); }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { game = new DemoGame(); game.Run(); }