/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { _SpriteBatch = new SpriteBatch(GraphicsDevice); XNAMP3 mp3 = new XNAMP3("sample.mp3"); mp3.Play(repeat: true); }
/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. m_SpriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here XNAMP3 mp3 = new XNAMP3(@"sample.mp3"); mp3.Play(false); }