Ejemplo n.º 1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            _SpriteBatch = new SpriteBatch(GraphicsDevice);
            XNAMP3 mp3 = new XNAMP3("sample.mp3");

            mp3.Play(repeat: true);
        }
Ejemplo n.º 2
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            m_SpriteBatch = new SpriteBatch(GraphicsDevice);

            // TODO: use this.Content to load your game content here
            XNAMP3 mp3 = new XNAMP3(@"sample.mp3");
            mp3.Play(false);
        }
Ejemplo n.º 3
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            m_SpriteBatch = new SpriteBatch(GraphicsDevice);

            // TODO: use this.Content to load your game content here
            XNAMP3 mp3 = new XNAMP3(@"sample.mp3");

            mp3.Play(false);
        }