protected void DrawLabelBackground(VertexHelper vh, Serie serie, SerieData serieData) { var labelHalfWid = serieData.GetLabelWidth() / 2; var labelHalfHig = serieData.GetLabelHeight() / 2; var serieLabel = serieData.GetSerieLabel(serie.label); var invert = serie.type == SerieType.Line && SerieHelper.IsDownPoint(serie, serieData.index) && !serie.areaStyle.show; var centerPos = serieData.labelPosition + serieLabel.offset * (invert ? -1 : 1); var p1 = new Vector3(centerPos.x - labelHalfWid, centerPos.y + labelHalfHig); var p2 = new Vector3(centerPos.x + labelHalfWid, centerPos.y + labelHalfHig); var p3 = new Vector3(centerPos.x + labelHalfWid, centerPos.y - labelHalfHig); var p4 = new Vector3(centerPos.x - labelHalfWid, centerPos.y - labelHalfHig); if (serieLabel.rotate > 0) { p1 = ChartHelper.RotateRound(p1, centerPos, Vector3.forward, serieLabel.rotate); p2 = ChartHelper.RotateRound(p2, centerPos, Vector3.forward, serieLabel.rotate); p3 = ChartHelper.RotateRound(p3, centerPos, Vector3.forward, serieLabel.rotate); p4 = ChartHelper.RotateRound(p4, centerPos, Vector3.forward, serieLabel.rotate); } ChartDrawer.DrawPolygon(vh, p1, p2, p3, p4, serieLabel.backgroundColor); if (serieLabel.border) { ChartDrawer.DrawBorder(vh, centerPos, serieData.GetLabelWidth(), serieData.GetLabelHeight(), serieLabel.borderWidth, serieLabel.borderColor, serieLabel.rotate); } }
protected void DrawLabelBackground(VertexHelper vh, Serie serie, SerieData serieData) { var labelHalfWid = serieData.GetLabelWidth() / 2; var labelHalfHig = serieData.GetLabelHeight() / 2; var serieLabel = serieData.GetSerieLabel(serie.label); var centerPos = serieData.labelPosition + serieLabel.offset; var p1 = new Vector3(centerPos.x - labelHalfWid, centerPos.y + labelHalfHig); var p2 = new Vector3(centerPos.x + labelHalfWid, centerPos.y + labelHalfHig); var p3 = new Vector3(centerPos.x + labelHalfWid, centerPos.y - labelHalfHig); var p4 = new Vector3(centerPos.x - labelHalfWid, centerPos.y - labelHalfHig); if (serieLabel.rotate > 0) { p1 = ChartHelper.RotateRound(p1, centerPos, Vector3.forward, serieLabel.rotate); p2 = ChartHelper.RotateRound(p2, centerPos, Vector3.forward, serieLabel.rotate); p3 = ChartHelper.RotateRound(p3, centerPos, Vector3.forward, serieLabel.rotate); p4 = ChartHelper.RotateRound(p4, centerPos, Vector3.forward, serieLabel.rotate); } ChartDrawer.DrawPolygon(vh, p1, p2, p3, p4, serieLabel.backgroundColor); if (serieLabel.border) { ChartDrawer.DrawBorder(vh, centerPos, serieData.GetLabelWidth(), serieData.GetLabelHeight(), serieLabel.borderWidth, serieLabel.borderColor, serieLabel.rotate); } }
protected void DrawLabelBackground(VertexHelper vh, Serie serie, SerieData serieData) { var labelHalfWid = serieData.GetLabelWidth() / 2; var labelHalfHig = serieData.GetLabelHeight() / 2; var serieLabel = serieData.GetSerieLabel(serie.label); var centerPos = serieData.labelPosition + serieLabel.offset; var p1 = new Vector3(centerPos.x - labelHalfWid, centerPos.y + labelHalfHig); var p2 = new Vector3(centerPos.x + labelHalfWid, centerPos.y + labelHalfHig); var p3 = new Vector3(centerPos.x + labelHalfWid, centerPos.y - labelHalfHig); var p4 = new Vector3(centerPos.x - labelHalfWid, centerPos.y - labelHalfHig); if (serieLabel.rotate > 0) { p1 = ChartHelper.RotateRound(p1, centerPos, Vector3.forward, serieLabel.rotate); p2 = ChartHelper.RotateRound(p2, centerPos, Vector3.forward, serieLabel.rotate); p3 = ChartHelper.RotateRound(p3, centerPos, Vector3.forward, serieLabel.rotate); p4 = ChartHelper.RotateRound(p4, centerPos, Vector3.forward, serieLabel.rotate); } ChartDrawer.DrawPolygon(vh, p1, p2, p3, p4, serieLabel.backgroundColor); if (serieLabel.border) { var borderWid = serieLabel.borderWidth; p1 = new Vector3(centerPos.x - labelHalfWid, centerPos.y + labelHalfHig + borderWid); p2 = new Vector3(centerPos.x + labelHalfWid + 2 * borderWid, centerPos.y + labelHalfHig + borderWid); p3 = new Vector3(centerPos.x + labelHalfWid + borderWid, centerPos.y + labelHalfHig); p4 = new Vector3(centerPos.x + labelHalfWid + borderWid, centerPos.y - labelHalfHig - 2 * borderWid); var p5 = new Vector3(centerPos.x + labelHalfWid, centerPos.y - labelHalfHig - borderWid); var p6 = new Vector3(centerPos.x - labelHalfWid - 2 * borderWid, centerPos.y - labelHalfHig - borderWid); var p7 = new Vector3(centerPos.x - labelHalfWid - borderWid, centerPos.y - labelHalfHig); var p8 = new Vector3(centerPos.x - labelHalfWid - borderWid, centerPos.y + labelHalfHig + 2 * borderWid); if (serieLabel.rotate > 0) { p1 = ChartHelper.RotateRound(p1, centerPos, Vector3.forward, serieLabel.rotate); p2 = ChartHelper.RotateRound(p2, centerPos, Vector3.forward, serieLabel.rotate); p3 = ChartHelper.RotateRound(p3, centerPos, Vector3.forward, serieLabel.rotate); p4 = ChartHelper.RotateRound(p4, centerPos, Vector3.forward, serieLabel.rotate); p5 = ChartHelper.RotateRound(p5, centerPos, Vector3.forward, serieLabel.rotate); p6 = ChartHelper.RotateRound(p6, centerPos, Vector3.forward, serieLabel.rotate); p7 = ChartHelper.RotateRound(p7, centerPos, Vector3.forward, serieLabel.rotate); p8 = ChartHelper.RotateRound(p8, centerPos, Vector3.forward, serieLabel.rotate); } ChartDrawer.DrawLine(vh, p1, p2, borderWid, serieLabel.borderColor); ChartDrawer.DrawLine(vh, p3, p4, borderWid, serieLabel.borderColor); ChartDrawer.DrawLine(vh, p5, p6, borderWid, serieLabel.borderColor); ChartDrawer.DrawLine(vh, p7, p8, borderWid, serieLabel.borderColor); } }
protected void UpdateLabelPostion(Serie serie, SerieData serieData) { if (serieData.labelText == null) { return; } var currAngle = serieData.runtimePieHalfAngle; var currRad = currAngle * Mathf.Deg2Rad; var offsetRadius = serieData.runtimePieOffsetRadius; var insideRadius = serieData.runtimePieInsideRadius; var outsideRadius = serieData.runtimePieOutsideRadius; var serieLabel = serieData.GetSerieLabel(serie.label); switch (serieLabel.position) { case SerieLabel.Position.Center: serieData.labelPosition = serie.runtimeCenterPos; break; case SerieLabel.Position.Inside: var labelRadius = offsetRadius + insideRadius + (outsideRadius - insideRadius) / 2; var labelCenter = new Vector2(serie.runtimeCenterPos.x + labelRadius * Mathf.Sin(currRad), serie.runtimeCenterPos.y + labelRadius * Mathf.Cos(currRad)); serieData.labelPosition = labelCenter; break; case SerieLabel.Position.Outside: if (serieLabel.lineType == SerieLabel.LineType.HorizontalLine) { var radius1 = serie.runtimeOutsideRadius; var radius3 = insideRadius + (outsideRadius - insideRadius) / 2; var currSin = Mathf.Sin(currRad); var currCos = Mathf.Cos(currRad); var pos0 = new Vector3(serie.runtimeCenterPos.x + radius3 * currSin, serie.runtimeCenterPos.y + radius3 * currCos); if (currAngle > 180) { currSin = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad); currCos = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad); } var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3; r4 += serieLabel.lineLength1 + serieLabel.lineWidth * 4; r4 += serieData.labelText.preferredWidth / 2; serieData.labelPosition = pos0 + (currAngle > 180 ? Vector3.left : Vector3.right) * r4; } else { labelRadius = serie.runtimeOutsideRadius + serieLabel.lineLength1; labelCenter = new Vector2(serie.runtimeCenterPos.x + labelRadius * Mathf.Sin(currRad), serie.runtimeCenterPos.y + labelRadius * Mathf.Cos(currRad)); float labelWidth = serieData.labelText.preferredWidth; if (currAngle > 180) { serieData.labelPosition = new Vector2(labelCenter.x - serieLabel.lineLength2 - 5 - labelWidth / 2, labelCenter.y); } else { serieData.labelPosition = new Vector2(labelCenter.x + serieLabel.lineLength2 + 5 + labelWidth / 2, labelCenter.y); } } break; } }
private void DrawLabel(Serie serie, int dataIndex, SerieData serieData, Color serieColor) { if (serieData.labelText == null) { return; } var currAngle = serieData.runtimePieHalfAngle; var isHighlight = (serieData.highlighted && serie.emphasis.label.show); var serieLabel = serieData.GetSerieLabel(serie.label); var showLabel = ((serieLabel.show || isHighlight) && serieData.canShowLabel); if (showLabel || serieData.iconStyle.show) { serieData.SetLabelActive(showLabel); float rotate = 0; bool isInsidePosition = serieLabel.position == SerieLabel.Position.Inside; if (serieLabel.rotate > 0 && isInsidePosition) { if (currAngle > 180) { rotate += 270 - currAngle; } else { rotate += -(currAngle - 90); } } Color color = serieColor; if (isHighlight) { if (serie.emphasis.label.color != Color.clear) { color = serie.emphasis.label.color; } } else if (serieLabel.color != Color.clear) { color = serieLabel.color; } else { color = isInsidePosition ? Color.white : serieColor; } var fontSize = isHighlight ? serie.emphasis.label.fontSize : serieLabel.fontSize; var fontStyle = isHighlight ? serie.emphasis.label.fontStyle : serieLabel.fontStyle; serieData.labelText.color = color; serieData.labelText.fontSize = fontSize; serieData.labelText.fontStyle = fontStyle; serieData.labelRect.transform.localEulerAngles = new Vector3(0, 0, rotate); UpdateLabelPostion(serie, serieData); if (!string.IsNullOrEmpty(serieLabel.formatter)) { var value = serieData.data[1]; var total = serie.yTotal; var content = serieLabel.GetFormatterContent(serie.name, serieData.name, value, total); if (serieData.SetLabelText(content)) { RefreshChart(); } } else { if (serieData.SetLabelText(serieData.name)) { RefreshChart(); } } serieData.SetGameObjectPosition(serieData.labelPosition); if (showLabel) { serieData.SetLabelPosition(serieLabel.offset); } else { serieData.SetLabelActive(false); } } else { serieData.SetLabelActive(false); } serieData.UpdateIcon(); }
private void DrawLabelLine(VertexHelper vh, Serie serie, SerieData serieData, Color color) { var serieLabel = serieData.GetSerieLabel(serie.label); if (serieLabel.show && serieLabel.position == SerieLabel.Position.Outside && serieLabel.line) { var insideRadius = serieData.runtimePieInsideRadius; var outSideRadius = serieData.runtimePieOutsideRadius; var center = serie.runtimeCenterPos; var currAngle = serieData.runtimePieHalfAngle; if (serieLabel.lineColor != Color.clear) { color = serieLabel.lineColor; } else if (serieLabel.lineType == SerieLabel.LineType.HorizontalLine) { color *= color; } float currSin = Mathf.Sin(currAngle * Mathf.Deg2Rad); float currCos = Mathf.Cos(currAngle * Mathf.Deg2Rad); var radius1 = serieLabel.lineType == SerieLabel.LineType.HorizontalLine ? serie.runtimeOutsideRadius : outSideRadius; var radius2 = serie.runtimeOutsideRadius + serieLabel.lineLength1; var radius3 = insideRadius + (outSideRadius - insideRadius) / 2; if (radius1 < serie.runtimeInsideRadius) { radius1 = serie.runtimeInsideRadius; } radius1 -= 0.1f; var pos0 = new Vector3(center.x + radius3 * currSin, center.y + radius3 * currCos); var pos1 = new Vector3(center.x + radius1 * currSin, center.y + radius1 * currCos); var pos2 = new Vector3(center.x + radius2 * currSin, center.y + radius2 * currCos); float tx, ty; Vector3 pos3, pos4, pos6; var horizontalLineCircleRadius = serieLabel.lineWidth * 4f; var lineCircleDiff = horizontalLineCircleRadius - 0.3f; if (currAngle < 90) { ty = serieLabel.lineWidth * Mathf.Cos((90 - currAngle) * Mathf.Deg2Rad); tx = serieLabel.lineWidth * Mathf.Sin((90 - currAngle) * Mathf.Deg2Rad); pos3 = new Vector3(pos2.x - tx, pos2.y + ty - serieLabel.lineWidth); var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3; r4 += serieLabel.lineLength1 - lineCircleDiff; pos6 = pos0 + Vector3.right * lineCircleDiff; pos4 = pos6 + Vector3.right * r4; } else if (currAngle < 180) { ty = serieLabel.lineWidth * Mathf.Sin((180 - currAngle) * Mathf.Deg2Rad); tx = serieLabel.lineWidth * Mathf.Cos((180 - currAngle) * Mathf.Deg2Rad); pos3 = new Vector3(pos2.x - tx, pos2.y - ty + serieLabel.lineWidth); var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos * radius3, 2)) - currSin * radius3; r4 += serieLabel.lineLength1 - lineCircleDiff; pos6 = pos0 + Vector3.right * lineCircleDiff; pos4 = pos6 + Vector3.right * r4; } else if (currAngle < 270) { ty = serieLabel.lineWidth * Mathf.Sin((180 + currAngle) * Mathf.Deg2Rad); tx = serieLabel.lineWidth * Mathf.Cos((180 + currAngle) * Mathf.Deg2Rad); var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad); var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad); pos3 = new Vector3(pos2.x + tx, pos2.y - ty + serieLabel.lineWidth); var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3; r4 += serieLabel.lineLength1 - lineCircleDiff; pos6 = pos0 + Vector3.left * lineCircleDiff; pos4 = pos6 + Vector3.left * r4; } else { ty = serieLabel.lineWidth * Mathf.Cos((90 + currAngle) * Mathf.Deg2Rad); tx = serieLabel.lineWidth * Mathf.Sin((90 + currAngle) * Mathf.Deg2Rad); pos3 = new Vector3(pos2.x + tx, pos2.y + ty - serieLabel.lineWidth); var currSin1 = Mathf.Sin((360 - currAngle) * Mathf.Deg2Rad); var currCos1 = Mathf.Cos((360 - currAngle) * Mathf.Deg2Rad); var r4 = Mathf.Sqrt(radius1 * radius1 - Mathf.Pow(currCos1 * radius3, 2)) - currSin1 * radius3; r4 += serieLabel.lineLength1 - lineCircleDiff; pos6 = pos0 + Vector3.left * lineCircleDiff; pos4 = pos6 + Vector3.left * r4; } var pos5 = new Vector3(currAngle > 180 ? pos3.x - serieLabel.lineLength2 : pos3.x + serieLabel.lineLength2, pos3.y); switch (serieLabel.lineType) { case SerieLabel.LineType.BrokenLine: ChartDrawer.DrawLine(vh, pos1, pos2, serieLabel.lineWidth, color); ChartDrawer.DrawLine(vh, pos3, pos5, serieLabel.lineWidth, color); break; case SerieLabel.LineType.Curves: ChartDrawer.DrawCurves(vh, pos1, pos5, pos1, pos2, serieLabel.lineWidth, color, m_Settings.lineSmoothness); break; case SerieLabel.LineType.HorizontalLine: ChartDrawer.DrawCricle(vh, pos0, horizontalLineCircleRadius, color); ChartDrawer.DrawLine(vh, pos6, pos4, serieLabel.lineWidth, color); break; } } }