/// <summary> /// 设定不能直接返回上一关 /// 直接提示门已封印 /// </summary> public void EnterLastLevel() { expUICtr.SetUpSingleTextTintHUD("这里好像已经被封印了..."); //UpdateWordDataBase(); //int level = Player.mainPlayer.currentLevelIndex - 1; //GameManager.Instance.persistDataManager.SaveMapEventsRecord(); //EnterLevel(level,ExitType.LastLevel); //Debug.LogFormat("finish loading time:{0}", Time.time); }