private void menuButton_OnMouseUpInside(Microsoft.Xna.Framework.Vector2 position) { IngameMenuWindow menu = new IngameMenuWindow (levelGameScreenOwner.UIRace); }
private void menuButton_OnMouseUpInside(Microsoft.Xna.Framework.Vector2 position) { IngameMenuWindow menu = new IngameMenuWindow(levelGameScreenOwner.UIRace); }