private void menuButton_OnMouseUpInside(Microsoft.Xna.Framework.Vector2 position)
 {
     IngameMenuWindow menu = new IngameMenuWindow (levelGameScreenOwner.UIRace);
 }
Beispiel #2
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 private void menuButton_OnMouseUpInside(Microsoft.Xna.Framework.Vector2 position)
 {
     IngameMenuWindow menu = new IngameMenuWindow(levelGameScreenOwner.UIRace);
 }