예제 #1
0
        public CStatic(CStatic s)
        {
            _Theme = new SThemeStatic();
            _ThemeLoaded = false;

            _Texture = s.Texture;
            Color = new SColorF(s.Color);
            Rect = new SRectF(s.Rect);
            Reflection = s.Reflection;
            ReflectionSpace = s.ReflectionHeight;
            ReflectionHeight = s.ReflectionSpace;

            Selected = s.Selected;
            Alpha = s.Alpha;
            Visible = s.Visible;
        }
예제 #2
0
파일: CStatic.cs 프로젝트: zhaozw/Vocaluxe
        public CStatic(STexture texture, SColorF color, SRectF rect)
        {
            _Theme       = new SThemeStatic();
            _ThemeLoaded = false;

            _Texture         = texture;
            Color            = color;
            Rect             = rect;
            Reflection       = false;
            ReflectionSpace  = 0f;
            ReflectionHeight = 0f;

            Selected = false;
            Alpha    = 1f;
            Visible  = true;
        }
예제 #3
0
        public CStatic()
        {
            _Theme = new SThemeStatic();
            _ThemeLoaded = false;

            _Texture = new STexture(-1);
            Color = new SColorF();
            Rect = new SRectF();
            Reflection = false;
            ReflectionSpace = 0f;
            ReflectionHeight = 0f;

            Selected = false;
            Alpha = 1f;
            Visible = true;
        }
예제 #4
0
파일: CStatic.cs 프로젝트: zhaozw/Vocaluxe
        public CStatic()
        {
            _Theme       = new SThemeStatic();
            _ThemeLoaded = false;

            _Texture         = new STexture(-1);
            Color            = new SColorF();
            Rect             = new SRectF();
            Reflection       = false;
            ReflectionSpace  = 0f;
            ReflectionHeight = 0f;

            Selected = false;
            Alpha    = 1f;
            Visible  = true;
        }
예제 #5
0
        public CStatic(CStatic s)
        {
            _Theme       = new SThemeStatic();
            _ThemeLoaded = false;

            _Texture         = s.Texture;
            Color            = new SColorF(s.Color);
            Rect             = new SRectF(s.Rect);
            Reflection       = s.Reflection;
            ReflectionSpace  = s.ReflectionHeight;
            ReflectionHeight = s.ReflectionSpace;

            Selected = s.Selected;
            Alpha    = s.Alpha;
            Visible  = s.Visible;
        }
예제 #6
0
파일: CStatic.cs 프로젝트: hessbe/Vocaluxe
        public CStatic(STexture texture, SColorF color, SRectF rect)
        {
            _Theme = new SThemeStatic();
            _ThemeLoaded = false;

            _Texture = texture;
            Color = color;
            Rect = rect;
            Reflection = false;
            ReflectionSpace = 0f;
            ReflectionHeight = 0f;

            Selected = false;
            Alpha = 1f;
            Visible = true;
        }
예제 #7
0
파일: CStatic.cs 프로젝트: zhaozw/Vocaluxe
        public CStatic(string TextureSkinName, SColorF color, SRectF rect)
        {
            _Theme             = new SThemeStatic();
            _Theme.TextureName = TextureSkinName;
            _ThemeLoaded       = false;

            _Texture         = new STexture(-1);
            Color            = color;
            Rect             = rect;
            Reflection       = false;
            ReflectionSpace  = 0f;
            ReflectionHeight = 0f;

            Selected = false;
            Alpha    = 1f;
            Visible  = true;
        }
예제 #8
0
파일: CStatic.cs 프로젝트: hessbe/Vocaluxe
        public CStatic(string TextureSkinName, SColorF color, SRectF rect)
        {
            _Theme = new SThemeStatic();
            _Theme.TextureName = TextureSkinName;
            _ThemeLoaded = false;

            _Texture = new STexture(-1);
            Color = color;
            Rect = rect;
            Reflection = false;
            ReflectionSpace = 0f;
            ReflectionHeight = 0f;

            Selected = false;
            Alpha = 1f;
            Visible = true;
        }