public override void EditSpawnRate(Player player, ref int spawnRate, ref int maxSpawns) { VPlayer vp = VPlayer.GetData(player); foreach (VitriBuff buff in vp.buffs) { buff.EditSpawnRate(vp, ref spawnRate, ref maxSpawns); } }
public static VPlayer GetPlayer(this Player player) { return(player != null?VPlayer.GetData(player) : null); }