예제 #1
0
 public override void OnLost(Character source, Weapon target)
 {
     target.lightDamage.RemoveModification(10);
 }
예제 #2
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 public override void OnGained(Character source, Weapon target)
 {
     target.lightDamage.AddModification(10);
 }
예제 #3
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 public virtual void OnLost(Weapon source, Character target)
 {
 }
예제 #4
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 public virtual void OnGained(Weapon source, Character target)
 {
 }
예제 #5
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 public virtual void OnLost(Character source, Weapon target)
 {
 }
예제 #6
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 public virtual void OnGained(Character source, Weapon target)
 {
 }