예제 #1
0
        public void initialize3D()
        {
            wrapper = new RendererWrapper();
            wrapper.initHWND(this.Handle, this.Width, this.Height);

            this.Paint += new PaintEventHandler(Viewer_Paint);
            renderScene();
        }
예제 #2
0
파일: Viewer.cs 프로젝트: luaman/g3d-cpp
        public void initialize3D()
        {
            wrapper = new RendererWrapper();
            wrapper.initHWND(this.Handle, this.Width, this.Height);

            this.Paint +=new PaintEventHandler(Viewer_Paint);
            renderScene();