public void initialize3D() { wrapper = new RendererWrapper(); wrapper.initHWND(this.Handle, this.Width, this.Height); this.Paint += new PaintEventHandler(Viewer_Paint); renderScene(); }
public void initialize3D() { wrapper = new RendererWrapper(); wrapper.initHWND(this.Handle, this.Width, this.Height); this.Paint +=new PaintEventHandler(Viewer_Paint); renderScene();