public List <AtomAnimationClip> ImportClip(AtomAnimationClip clip) { var clips = new List <AtomAnimationClip>(); var matchingLayer = _animation.clips.FirstOrDefault(c => { // We only need to match float params and controllers, triggers can be in any layers if (!clip.targetFloatParams.All(t => c.targetFloatParams.Any(t.TargetsSameAs))) { return(false); } if (!clip.targetControllers.All(t => c.targetControllers.Any(t.TargetsSameAs))) { return(false); } return(true); }); if (matchingLayer != null) { clip.animationLayer = matchingLayer.animationLayer; // Add missing targets foreach (var target in matchingLayer.targetFloatParams) { if (!clip.targetFloatParams.Any(t => target.TargetsSameAs(t))) { var missing = new FloatParamAnimationTarget(target); missing.AddEdgeFramesIfMissing(clip.animationLength); clip.Add(missing); } } foreach (var target in matchingLayer.targetControllers) { if (!clip.targetControllers.Any(t => target.TargetsSameAs(t))) { var missing = new FreeControllerAnimationTarget(target.controller); missing.AddEdgeFramesIfMissing(clip.animationLength); clip.Add(missing); } } } else if (_animation.index.ByLayer(clip.animationLayer).Any()) { clip.animationLayer = new LayersOperations(_animation, clip).GetNewLayerName(); } foreach (var controller in clip.targetControllers.Select(t => t.controller)) { if (_animation.clips.Where(c => c.animationLayer != clip.animationLayer).Any(c => c.targetControllers.Any(t => t.controller == controller))) { if (!_silent) { SuperController.LogError($"Timeline: Imported animation contains controller {controller.name} in layer {clip.animationLayer}, but that controller is already used elsewhere in your animation. To import, a layer is needed with targets: {string.Join(", ", clip.GetAllCurveTargets().Select(c => c.GetShortName()).ToArray())}"); } return(clips); } } foreach (var floatParam in clip.targetFloatParams.Select(t => t.name)) { if (_animation.clips.Where(c => c.animationLayer != clip.animationLayer).Any(c => c.targetFloatParams.Any(t => t.name == floatParam))) { if (!_silent) { SuperController.LogError($"Timeline: Imported animation contains storable float {floatParam} in layer {clip.animationLayer}, but that storable is already used elsewhere in your animation. To import, a layer is needed with targets: {string.Join(", ", clip.GetAllCurveTargets().Select(c => c.GetShortName()).ToArray())}"); } return(clips); } } var existingClip = _animation.GetClip(clip.animationLayer, clip.animationName); if (existingClip != null) { if (existingClip.IsEmpty()) { _animation.clips.Remove(existingClip); existingClip.Dispose(); } else { var newAnimationName = GenerateUniqueAnimationName(clip.animationLayer, clip.animationName); if (!_silent) { SuperController.LogError($"Timeline: Imported clip '{clip.animationNameQualified}' already exists and will be imported with the name {newAnimationName}"); } clip.animationName = newAnimationName; } } clips.Add(clip); return(clips); }
private void DeserializeClip(AtomAnimationClip clip, JSONClass clipJSON) { var animationPatternUID = clipJSON["AnimationPattern"]?.Value; if (!string.IsNullOrEmpty(animationPatternUID)) { var animationPattern = SuperController.singleton.GetAtomByUid(animationPatternUID)?.GetComponentInChildren <AnimationPattern>(); if (animationPattern == null) { SuperController.LogError($"Animation Pattern '{animationPatternUID}' linked to animation '{clip.animationName}' of atom '{_atom.uid}' was not found in scene"); } else { clip.animationPattern = animationPattern; } } JSONArray controllersJSON = clipJSON["Controllers"].AsArray; if (controllersJSON != null) { foreach (JSONClass controllerJSON in controllersJSON) { var controllerName = controllerJSON["Controller"].Value; var controller = _atom.freeControllers.Single(fc => fc.name == controllerName); if (controller == null) { SuperController.LogError($"VamTimeline: Atom '{_atom.uid}' does not have a controller '{controllerName}'"); continue; } var target = new FreeControllerAnimationTarget(controller); clip.Add(target); DeserializeCurve(target.x, controllerJSON["X"], clip.animationLength, target.settings); DeserializeCurve(target.y, controllerJSON["Y"], clip.animationLength); DeserializeCurve(target.z, controllerJSON["Z"], clip.animationLength); DeserializeCurve(target.rotX, controllerJSON["RotX"], clip.animationLength); DeserializeCurve(target.rotY, controllerJSON["RotY"], clip.animationLength); DeserializeCurve(target.rotZ, controllerJSON["RotZ"], clip.animationLength); DeserializeCurve(target.rotW, controllerJSON["RotW"], clip.animationLength); AddMissingKeyframeSettings(target); target.AddEdgeFramesIfMissing(clip.animationLength); } } JSONArray floatParamsJSON = clipJSON["FloatParams"].AsArray; if (floatParamsJSON != null) { foreach (JSONClass paramJSON in floatParamsJSON) { var storableId = paramJSON["Storable"].Value; var floatParamName = paramJSON["Name"].Value; var target = new FloatParamAnimationTarget(_atom, storableId, floatParamName); clip.Add(target); DeserializeCurve(target.value, paramJSON["Value"], clip.animationLength, target.settings); AddMissingKeyframeSettings(target); target.AddEdgeFramesIfMissing(clip.animationLength); } } JSONArray triggersJSON = clipJSON["Triggers"].AsArray; if (triggersJSON != null) { foreach (JSONClass triggerJSON in triggersJSON) { var target = new TriggersAnimationTarget { name = DeserializeString(triggerJSON["Name"], "Trigger") }; foreach (JSONClass entryJSON in triggerJSON["Triggers"].AsArray) { var trigger = new AtomAnimationTrigger(); trigger.RestoreFromJSON(entryJSON); target.SetKeyframe(trigger.startTime, trigger); } target.AddEdgeFramesIfMissing(clip.animationLength); clip.Add(target); } } }