public List <AtomAnimationClip> ImportClip(AtomAnimationClip clip)
        {
            var clips = new List <AtomAnimationClip>();

            var matchingLayer = _animation.clips.FirstOrDefault(c =>
            {
                // We only need to match float params and controllers, triggers can be in any layers
                if (!clip.targetFloatParams.All(t => c.targetFloatParams.Any(t.TargetsSameAs)))
                {
                    return(false);
                }
                if (!clip.targetControllers.All(t => c.targetControllers.Any(t.TargetsSameAs)))
                {
                    return(false);
                }
                return(true);
            });

            if (matchingLayer != null)
            {
                clip.animationLayer = matchingLayer.animationLayer;

                // Add missing targets
                foreach (var target in matchingLayer.targetFloatParams)
                {
                    if (!clip.targetFloatParams.Any(t => target.TargetsSameAs(t)))
                    {
                        var missing = new FloatParamAnimationTarget(target);
                        missing.AddEdgeFramesIfMissing(clip.animationLength);
                        clip.Add(missing);
                    }
                }
                foreach (var target in matchingLayer.targetControllers)
                {
                    if (!clip.targetControllers.Any(t => target.TargetsSameAs(t)))
                    {
                        var missing = new FreeControllerAnimationTarget(target.controller);
                        missing.AddEdgeFramesIfMissing(clip.animationLength);
                        clip.Add(missing);
                    }
                }
            }
            else if (_animation.index.ByLayer(clip.animationLayer).Any())
            {
                clip.animationLayer = new LayersOperations(_animation, clip).GetNewLayerName();
            }

            foreach (var controller in clip.targetControllers.Select(t => t.controller))
            {
                if (_animation.clips.Where(c => c.animationLayer != clip.animationLayer).Any(c => c.targetControllers.Any(t => t.controller == controller)))
                {
                    if (!_silent)
                    {
                        SuperController.LogError($"Timeline: Imported animation contains controller {controller.name} in layer {clip.animationLayer}, but that controller is already used elsewhere in your animation. To import, a layer is needed with targets: {string.Join(", ", clip.GetAllCurveTargets().Select(c => c.GetShortName()).ToArray())}");
                    }
                    return(clips);
                }
            }

            foreach (var floatParam in clip.targetFloatParams.Select(t => t.name))
            {
                if (_animation.clips.Where(c => c.animationLayer != clip.animationLayer).Any(c => c.targetFloatParams.Any(t => t.name == floatParam)))
                {
                    if (!_silent)
                    {
                        SuperController.LogError($"Timeline: Imported animation contains storable float {floatParam} in layer {clip.animationLayer}, but that storable is already used elsewhere in your animation. To import, a layer is needed with targets: {string.Join(", ", clip.GetAllCurveTargets().Select(c => c.GetShortName()).ToArray())}");
                    }
                    return(clips);
                }
            }

            var existingClip = _animation.GetClip(clip.animationLayer, clip.animationName);

            if (existingClip != null)
            {
                if (existingClip.IsEmpty())
                {
                    _animation.clips.Remove(existingClip);
                    existingClip.Dispose();
                }
                else
                {
                    var newAnimationName = GenerateUniqueAnimationName(clip.animationLayer, clip.animationName);
                    if (!_silent)
                    {
                        SuperController.LogError($"Timeline: Imported clip '{clip.animationNameQualified}' already exists and will be imported with the name {newAnimationName}");
                    }
                    clip.animationName = newAnimationName;
                }
            }

            clips.Add(clip);
            return(clips);
        }
        private void DeserializeClip(AtomAnimationClip clip, JSONClass clipJSON)
        {
            var animationPatternUID = clipJSON["AnimationPattern"]?.Value;

            if (!string.IsNullOrEmpty(animationPatternUID))
            {
                var animationPattern = SuperController.singleton.GetAtomByUid(animationPatternUID)?.GetComponentInChildren <AnimationPattern>();
                if (animationPattern == null)
                {
                    SuperController.LogError($"Animation Pattern '{animationPatternUID}' linked to animation '{clip.animationName}' of atom '{_atom.uid}' was not found in scene");
                }
                else
                {
                    clip.animationPattern = animationPattern;
                }
            }

            JSONArray controllersJSON = clipJSON["Controllers"].AsArray;

            if (controllersJSON != null)
            {
                foreach (JSONClass controllerJSON in controllersJSON)
                {
                    var controllerName = controllerJSON["Controller"].Value;
                    var controller     = _atom.freeControllers.Single(fc => fc.name == controllerName);
                    if (controller == null)
                    {
                        SuperController.LogError($"VamTimeline: Atom '{_atom.uid}' does not have a controller '{controllerName}'");
                        continue;
                    }
                    var target = new FreeControllerAnimationTarget(controller);
                    clip.Add(target);
                    DeserializeCurve(target.x, controllerJSON["X"], clip.animationLength, target.settings);
                    DeserializeCurve(target.y, controllerJSON["Y"], clip.animationLength);
                    DeserializeCurve(target.z, controllerJSON["Z"], clip.animationLength);
                    DeserializeCurve(target.rotX, controllerJSON["RotX"], clip.animationLength);
                    DeserializeCurve(target.rotY, controllerJSON["RotY"], clip.animationLength);
                    DeserializeCurve(target.rotZ, controllerJSON["RotZ"], clip.animationLength);
                    DeserializeCurve(target.rotW, controllerJSON["RotW"], clip.animationLength);
                    AddMissingKeyframeSettings(target);
                    target.AddEdgeFramesIfMissing(clip.animationLength);
                }
            }

            JSONArray floatParamsJSON = clipJSON["FloatParams"].AsArray;

            if (floatParamsJSON != null)
            {
                foreach (JSONClass paramJSON in floatParamsJSON)
                {
                    var storableId     = paramJSON["Storable"].Value;
                    var floatParamName = paramJSON["Name"].Value;
                    var target         = new FloatParamAnimationTarget(_atom, storableId, floatParamName);
                    clip.Add(target);
                    DeserializeCurve(target.value, paramJSON["Value"], clip.animationLength, target.settings);
                    AddMissingKeyframeSettings(target);
                    target.AddEdgeFramesIfMissing(clip.animationLength);
                }
            }

            JSONArray triggersJSON = clipJSON["Triggers"].AsArray;

            if (triggersJSON != null)
            {
                foreach (JSONClass triggerJSON in triggersJSON)
                {
                    var target = new TriggersAnimationTarget
                    {
                        name = DeserializeString(triggerJSON["Name"], "Trigger")
                    };
                    foreach (JSONClass entryJSON in triggerJSON["Triggers"].AsArray)
                    {
                        var trigger = new AtomAnimationTrigger();
                        trigger.RestoreFromJSON(entryJSON);
                        target.SetKeyframe(trigger.startTime, trigger);
                    }
                    target.AddEdgeFramesIfMissing(clip.animationLength);
                    clip.Add(target);
                }
            }
        }