private void Start() { if (actionSet != null && activateOnStart) { //Debug.Log(string.Format("[SteamVR] Activating {0} action set.", actionSet.fullPath)); actionSet.Activate(rHand, 0, disableAllOtherActionSets); actionSet.Activate(lHand, 0, disableAllOtherActionSets); } }
private void Start() { if (actionSet != null && activateOnStart) { //Debug.Log(string.Format("[SteamVR] Activating {0} action set.", actionSet.fullPath)); actionSet.Activate(forSources, initialPriority, disableAllOtherActionSets); } }