예제 #1
0
public override uint ServerRules(uint unIP,char usPort,ISteamMatchmakingRulesResponse pRequestServersResponse)
{
	CheckIfUsable();
	uint result = NativeEntrypoints.SteamAPI_ISteamMatchmakingServers_ServerRules(m_pSteamMatchmakingServers,unIP,usPort,pRequestServersResponse.GetIntPtr());
	return result;
}
예제 #2
0
		public abstract uint ServerRules(uint unIP,char usPort,ISteamMatchmakingRulesResponse pRequestServersResponse);