public override uint ServerRules(uint unIP,char usPort,ISteamMatchmakingRulesResponse pRequestServersResponse) { CheckIfUsable(); uint result = NativeEntrypoints.SteamAPI_ISteamMatchmakingServers_ServerRules(m_pSteamMatchmakingServers,unIP,usPort,pRequestServersResponse.GetIntPtr()); return result; }
public abstract uint ServerRules(uint unIP,char usPort,ISteamMatchmakingRulesResponse pRequestServersResponse);