// void SetInput(vtkHomogeneousTransform * input) // "void SetInput(vtkHomogeneousTransform *input)" public void SetInput(vtkHomogeneousTransform /*(vtkHomogeneousTransform*)*/ input) { VTK_API.API_vtkPerspectiveTransform.SetInput_0(this, input); }
// void SetUserTransform(vtkHomogeneousTransform * transform) // "void SetUserTransform(vtkHomogeneousTransform *transform)" public void SetUserTransform(vtkHomogeneousTransform /*(vtkHomogeneousTransform*)*/ transform) { VTK_API.API_vtkCamera.SetUserTransform_0(this, transform); }
// void Concatenate(vtkHomogeneousTransform * transform) // "void Concatenate(vtkHomogeneousTransform *transform)" public void Concatenate(vtkHomogeneousTransform /*(vtkHomogeneousTransform*)*/ transform) { VTK_API.API_vtkPerspectiveTransform.Concatenate_2(this, transform); }