// void SetInput(vtkHomogeneousTransform * input)
// "void SetInput(vtkHomogeneousTransform *input)"
        public void SetInput(vtkHomogeneousTransform /*(vtkHomogeneousTransform*)*/ input)
        {
            VTK_API.API_vtkPerspectiveTransform.SetInput_0(this, input);
        }
Beispiel #2
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// void SetUserTransform(vtkHomogeneousTransform * transform)
// "void SetUserTransform(vtkHomogeneousTransform *transform)"
        public void SetUserTransform(vtkHomogeneousTransform /*(vtkHomogeneousTransform*)*/ transform)
        {
            VTK_API.API_vtkCamera.SetUserTransform_0(this, transform);
        }
// void Concatenate(vtkHomogeneousTransform * transform)
// "void Concatenate(vtkHomogeneousTransform *transform)"
        public void Concatenate(vtkHomogeneousTransform /*(vtkHomogeneousTransform*)*/ transform)
        {
            VTK_API.API_vtkPerspectiveTransform.Concatenate_2(this, transform);
        }