예제 #1
0
// virtual int SetRGBAPixelData(int ARG_0, int ARG_1, int ARG_2, int ARG_3, vtkFloatArray * ARG_4, int ARG_5, int blend = 0, int right = 0)
// "virtual int SetRGBAPixelData(int, int, int, int, vtkFloatArray*, int, int blend=0, int right=0)"
        public int SetRGBAPixelData(int /*(int)*/ ARG_0, int /*(int)*/ ARG_1, int /*(int)*/ ARG_2, int /*(int)*/ ARG_3, vtkFloatArray /*(vtkFloatArray*)*/ ARG_4, int /*(int)*/ ARG_5, int /*(int)*/ blend, int /*(int)*/ right)
        {
            ReturnPointer returnPointer = new ReturnPointer(new int());

            VTK_API.API_vtkRenderWindow.SetRGBAPixelData_1(returnPointer.GetPtr(), this, ARG_0, ARG_1, ARG_2, ARG_3, ARG_4, ARG_5, blend, right);
            return((int)returnPointer);
        }
예제 #2
0
// virtual int SetZbufferData(int x, int y, int x2, int y2, vtkFloatArray * z)
// "virtual int SetZbufferData(int x, int y, int x2, int y2, vtkFloatArray *z)"
        public int SetZbufferData(int /*(int)*/ x, int /*(int)*/ y, int /*(int)*/ x2, int /*(int)*/ y2, vtkFloatArray /*(vtkFloatArray*)*/ z)
        {
            ReturnPointer returnPointer = new ReturnPointer(new int());

            VTK_API.API_vtkRenderWindow.SetZbufferData_1(returnPointer.GetPtr(), this, x, y, x2, y2, z);
            return((int)returnPointer);
        }
예제 #3
0
// virtual int GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray * data, int right = 0)
// "virtual int GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data, int right=0)"
        public int GetRGBAPixelData(int /*(int)*/ x, int /*(int)*/ y, int /*(int)*/ x2, int /*(int)*/ y2, int /*(int)*/ front, vtkFloatArray /*(vtkFloatArray*)*/ data, int /*(int)*/ right)
        {
            ReturnPointer returnPointer = new ReturnPointer(new int());

            VTK_API.API_vtkRenderWindow.GetRGBAPixelData_1(returnPointer.GetPtr(), this, x, y, x2, y2, front, data, right);
            return((int)returnPointer);
        }