예제 #1
0
        public void Update(float updateStepTime)
        {
            VRageRender.MyRenderProxy.GetRenderProfiler().StartProfilingBlock("MyCamera-Update");
            Zoom.Update(updateStepTime);
            VRageRender.MyRenderProxy.GetRenderProfiler().EndProfilingBlock();

            Vector3 newCameraPosOffset = Vector3.Zero;

            // spring
            if (CameraSpring.Enabled)
            {
                CameraSpring.Update(updateStepTime, out newCameraPosOffset);
            }
            // shake
            if (CameraShake.ShakeEnabled)
            {
                Vector3 shakePos, shakeDir;
                CameraShake.UpdateShake(updateStepTime, out shakePos, out shakeDir);
                newCameraPosOffset += shakePos;
            }
            // apply
            if (newCameraPosOffset != Vector3.Zero)
            {
                Vector3D newCameraPosOffsetD = newCameraPosOffset;
                Vector3D newCameraPosOffsetRotatedD;
                Vector3D.Rotate(ref newCameraPosOffsetD, ref ViewMatrix, out newCameraPosOffsetRotatedD);
                ViewMatrix.Translation += newCameraPosOffsetRotatedD;
            }

            UpdatePropertiesInternal(ViewMatrix);
        }
예제 #2
0
 public void Update(float updateStepSize)
 {
     VRageRender.MyRenderProxy.GetRenderProfiler().StartProfilingBlock("MyCamera-Update");
     Zoom.Update(updateStepSize);
     VRageRender.MyRenderProxy.GetRenderProfiler().EndProfilingBlock();
 }