// ------------------------------------------------------------------------------------- public MyCamera(float fieldOfView, MyViewport currentScreenViewport) { FieldOfView = fieldOfView; Zoom = new MyCameraZoomProperties(this); UpdateScreenSize(currentScreenViewport); }
public MyCamera(float fieldOfView, MyViewport currentScreenViewport) { FieldOfView = fieldOfView; // MySandboxGame.Config.FieldOfView; // no dependency on sandbox! Zoom = new MyCameraZoomProperties(this); UpdateScreenSize(currentScreenViewport); }