예제 #1
0
        /// <summary>
        /// Checks whether the given project has a default build configuration
        /// </summary>
        /// <param name="ProjectFile">The project file</param>
        /// <param name="Platform">Platform to check settings for</param>
        /// <returns>True if the project uses the default build configuration</returns>
        public static bool HasDefaultBuildConfig(FileReference ProjectFile, UnrealTargetPlatform Platform)
        {
            UEBuildPlatform BuildPlat = UEBuildPlatform.GetBuildPlatform(Platform, true);

            return((BuildPlat == null)? true : BuildPlat.HasDefaultBuildConfig(Platform, ProjectFile.Directory));
        }