static int GetHashCode(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.Vector2 obj = (UnityEngine.Vector2)ToLua.CheckObject(L, 1, typeof(UnityEngine.Vector2)); int o = obj.GetHashCode(); LuaDLL.lua_pushinteger(L, o); ToLua.SetBack(L, 1, obj); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public override int GetHashCode() { return(Dir.GetHashCode() + Point.GetHashCode()); }
public override int GetHashCode() { return(center.GetHashCode() + 7 * size.GetHashCode()); }