public void AddItem(RectTransform item, int index) { item.SetParent(contentsNode, false); item.SetSiblingIndex(index); if (this.gameObject.activeInHierarchy) { StartCoroutine(SetPosition(item)); } }
public void Start() { panel = Instantiate(Resources.Load<GameObject>("Prefabs/UIPrefabs/ButtlePanel")).GetComponent<RectTransform>(); panel.SetParent(GameObject.Find("/Canvas").transform); panel.sizeDelta = new Vector2(); panel.SetSiblingIndex(0); panel.position = new Vector3(panel.rect.width / 2, panel.rect.height / 2, 0); player = GameObject.Find("/Player").GetComponent<PlayerController>(); maxHP = player.MaxHP; hpbar = panel.FindChild("HPPanel/HPBar").GetComponent<Slider>(); hptext = panel.FindChild("HPPanel/HPText").GetComponent<Text>(); hpbar.maxValue = maxHP; enemyPoint = Resources.Load<GameObject>("Prefabs/UIPrefabs/EnemyPoint"); radarPanel = panel.FindChild("RadarPanel").gameObject; playerPoint = panel.FindChild("RadarPanel/PlayerPoint").gameObject; prtf = playerPoint.GetComponent<RectTransform>(); ptf = player.transform; rrtf = radarPanel.GetComponent<RectTransform>(); marker = panel.FindChild("MarkerPanel").GetComponent<MarkerScript>(); maincamera = GameObject.Find("/Player/Main Camera").GetComponent<Camera>(); remainingEnemyPanel = panel.FindChild("RemainingEnemyPanel").GetComponent<RectTransform>(); remainingEnemyNumText = remainingEnemyPanel.FindChild("Text").GetComponent<Text>(); remainingEnemyPanel.localScale = Vector3.zero; timeLimitPanel = panel.FindChild("TimeLimitPanel").GetComponent<RectTransform>(); timeLimitText = timeLimitPanel.FindChild("Text").GetComponent<Text>(); timeLimitPanel.localScale = Vector3.zero; }