INTERNAL_CALL_GetZYRoll() 개인적인 메소드

private INTERNAL_CALL_GetZYRoll ( Avatar self, int humanId, Vector3 &uvw, Quaternion &value ) : void
self Avatar
humanId int
uvw Vector3
value Quaternion
리턴 void
예제 #1
0
        internal Quaternion GetZYRoll(int humanId, Vector3 uvw)
        {
            Quaternion result;

            Avatar.INTERNAL_CALL_GetZYRoll(this, humanId, ref uvw, out result);
            return(result);
        }
예제 #2
0
        internal Quaternion GetZYRoll(int humanId, Vector3 uvw)
        {
            Quaternion quaternion;

            Avatar.INTERNAL_CALL_GetZYRoll(this, humanId, ref uvw, out quaternion);
            return(quaternion);
        }
예제 #3
0
 internal Quaternion GetZYRoll(int humanId, Vector3 uvw)
 {
     return(Avatar.INTERNAL_CALL_GetZYRoll(this, humanId, ref uvw));
 }