static void AudioListener_velocityUpdateMode(JSVCall vc) { if (vc.bGet) { UnityEngine.AudioListener _this = (UnityEngine.AudioListener)vc.csObj; var result = _this.velocityUpdateMode; JSApi.setEnum((int)JSApi.SetType.Rval, (int)result); } else { UnityEngine.AudioVelocityUpdateMode arg0 = (UnityEngine.AudioVelocityUpdateMode)JSApi.getEnum((int)JSApi.GetType.Arg); UnityEngine.AudioListener _this = (UnityEngine.AudioListener)vc.csObj; _this.velocityUpdateMode = arg0; } }
static public void FastSetter(this UnityEngine.AudioListener o, string propertyName, UnityEngine.AudioVelocityUpdateMode value) { switch (propertyName) { case "velocityUpdateMode": o.velocityUpdateMode = value; return; } LBoot.LogUtil.Error("UnityEngine.AudioListener no Setter Found : " + propertyName); }