static void AudioListener_velocityUpdateMode(JSVCall vc)
 {
     if (vc.bGet)
     {
         UnityEngine.AudioListener _this = (UnityEngine.AudioListener)vc.csObj;
         var result = _this.velocityUpdateMode;
         JSApi.setEnum((int)JSApi.SetType.Rval, (int)result);
     }
     else
     {
         UnityEngine.AudioVelocityUpdateMode arg0  = (UnityEngine.AudioVelocityUpdateMode)JSApi.getEnum((int)JSApi.GetType.Arg);
         UnityEngine.AudioListener           _this = (UnityEngine.AudioListener)vc.csObj;
         _this.velocityUpdateMode = arg0;
     }
 }
 static public void FastSetter(this UnityEngine.AudioListener o, string propertyName, UnityEngine.AudioVelocityUpdateMode value)
 {
     switch (propertyName)
     {
     case "velocityUpdateMode":
         o.velocityUpdateMode = value; return;
     }
     LBoot.LogUtil.Error("UnityEngine.AudioListener no Setter Found : " + propertyName);
 }