static int SetAllTogglesOff(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 1) { UnityEngine.UI.ToggleGroup obj = (UnityEngine.UI.ToggleGroup)ToLua.CheckObject <UnityEngine.UI.ToggleGroup>(L, 1); obj.SetAllTogglesOff(); return(0); } else if (count == 2) { UnityEngine.UI.ToggleGroup obj = (UnityEngine.UI.ToggleGroup)ToLua.CheckObject <UnityEngine.UI.ToggleGroup>(L, 1); bool arg0 = LuaDLL.luaL_checkboolean(L, 2); obj.SetAllTogglesOff(arg0); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.UI.ToggleGroup.SetAllTogglesOff")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int SetAllTogglesOff(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.UI.ToggleGroup self = (UnityEngine.UI.ToggleGroup)checkSelf(l); self.SetAllTogglesOff(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static int SetAllTogglesOff(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); UnityEngine.UI.ToggleGroup obj = (UnityEngine.UI.ToggleGroup)LuaScriptMgr.GetUnityObjectSelf(L, 1, "UnityEngine.UI.ToggleGroup"); obj.SetAllTogglesOff(); return(0); }
static public int SetAllTogglesOff(IntPtr l) { try { UnityEngine.UI.ToggleGroup self = (UnityEngine.UI.ToggleGroup)checkSelf(l); self.SetAllTogglesOff(); return(0); } catch (Exception e) { return(error(l, e)); } }
static int QPYX_SetAllTogglesOff_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 1); UnityEngine.UI.ToggleGroup QPYX_obj_YXQP = (UnityEngine.UI.ToggleGroup)ToLua.CheckObject <UnityEngine.UI.ToggleGroup>(L_YXQP, 1); QPYX_obj_YXQP.SetAllTogglesOff(); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int SetAllTogglesOff(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); UnityEngine.UI.ToggleGroup obj = (UnityEngine.UI.ToggleGroup)ToLua.CheckObject(L, 1, typeof(UnityEngine.UI.ToggleGroup)); obj.SetAllTogglesOff(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }