예제 #1
0
 static public int get_activators(IntPtr l)
 {
     try {
         UnityEngine.Experimental.UIElements.MouseManipulator self = (UnityEngine.Experimental.UIElements.MouseManipulator)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.activators);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
예제 #2
0
 static public int constructor(IntPtr l)
 {
     try {
         UnityEngine.Experimental.UIElements.MouseManipulator o;
         o = new UnityEngine.Experimental.UIElements.MouseManipulator();
         pushValue(l, true);
         pushValue(l, o);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }