public static void IsNotNull(UnityEngine.Object value, string message) { if (value == null) { Assert.Fail(AssertionMessageUtil.NullFailureMessage(value, false), message); } }
public static void IsNull(UnityEngine.Object value, string message) { if (value != null) { Fail(AssertionMessageUtil.NullFailureMessage(value, true), message); } }
public static void AreEqual(UnityEngine.Object expected, UnityEngine.Object actual, string message) { if (actual != expected) { Fail(AssertionMessageUtil.GetEqualityMessage(actual, expected, true), message); } }
public static void IsNotNull(Object value, string message) { if (value == null) { Fail(AssertionMessageUtil.NullFailureMessage(value, expectNull: false), message); } }
public static void IsFalse(bool condition, string message) { if (condition) { Fail(AssertionMessageUtil.BooleanFailureMessage(false), message); } }
public static void AreNotEqual(Object expected, Object actual, string message) { if (actual == expected) { Fail(AssertionMessageUtil.GetEqualityMessage(actual, expected, expectEqual: false), message); } }
public static void IsNull <T>(T value, string message) where T : class { if (value != null) { Fail(AssertionMessageUtil.NullFailureMessage(value, true), message); } }
public static void IsTrue(bool condition, string message) { if (!condition) { Fail(AssertionMessageUtil.BooleanFailureMessage(true), message); } }
public static void IsNotNull <T>(T value, string message) where T : class { if (value == null) { Assert.Fail(AssertionMessageUtil.NullFailureMessage(value, false), message); } }
public static void AreNotEqual(UnityEngine.Object expected, UnityEngine.Object actual, string message) { if (actual == expected) { Assert.Fail(AssertionMessageUtil.GetEqualityMessage(actual, expected, false), message); } }
public static void AreNotEqual <T>(T expected, T actual, string message, IEqualityComparer <T> comparer) { if (comparer.Equals(actual, expected)) { Fail(AssertionMessageUtil.GetEqualityMessage(actual, expected, false), message); } }
public static void IsNotNull(UnityEngine.Object value, string message) { if (!(value == (UnityEngine.Object)null)) { return; } Assert.Fail(AssertionMessageUtil.NullFailureMessage((object)value, false), message); }
public static void AreNotEqual(UnityEngine.Object expected, UnityEngine.Object actual, string message) { if (!(actual == expected)) { return; } Assert.Fail(AssertionMessageUtil.GetEqualityMessage((object)actual, (object)expected, false), message); }
public static void IsNull(UnityEngine.Object value, string message) { bool flag = value != null; if (flag) { Assert.Fail(AssertionMessageUtil.NullFailureMessage(value, true), message); } }
public static void IsTrue(bool condition, string message) { bool flag = !condition; if (flag) { Assert.Fail(AssertionMessageUtil.BooleanFailureMessage(true), message); } }
public static string GetMessage(string failureMessage, string expected) { return(AssertionMessageUtil.GetMessage(UnityString.Format("{0}{1}{2} {3}", new object[] { failureMessage, Environment.NewLine, "Expected:", expected }))); }
public static string NullFailureMessage(object value, bool expectNull) { return(AssertionMessageUtil.GetMessage(UnityString.Format("Value was {0}Null", new object[] { (!expectNull) ? "" : "not " }), UnityString.Format("Value was {0}Null", new object[] { (!expectNull) ? "not " : "" }))); }
public static void AreEqual <T>(T expected, T actual, string message, IEqualityComparer <T> comparer) { if (typeof(Object).IsAssignableFrom(typeof(T))) { Assert.AreEqual(expected as Object, actual as Object, message); } else if (!comparer.Equals(actual, expected)) { Assert.Fail(AssertionMessageUtil.GetEqualityMessage(actual, expected, true), message); } }
public static void IsNotNull <T>(T value, string message) where T : class { if (typeof(Object).IsAssignableFrom(typeof(T))) { IsNotNull(value as Object, message); } else if (value == null) { Fail(AssertionMessageUtil.NullFailureMessage(value, expectNull: false), message); } }
public static void IsNull <T>(T value, string message) where T : class { if (typeof(UnityEngine.Object).IsAssignableFrom(typeof(T))) { IsNull(value as UnityEngine.Object, message); } else if (value != null) { Fail(AssertionMessageUtil.NullFailureMessage(value, true), message); } }
public static void AreNotEqual <T>(T expected, T actual, string message, IEqualityComparer <T> comparer) { if (typeof(UnityEngine.Object).IsAssignableFrom(typeof(T))) { AreNotEqual(expected as UnityEngine.Object, actual as UnityEngine.Object, message); } else if (comparer.Equals(actual, expected)) { Fail(AssertionMessageUtil.GetEqualityMessage(actual, expected, false), message); } }
public static string GetEqualityMessage(object actual, object expected, bool expectEqual) { return(AssertionMessageUtil.GetMessage(UnityString.Format("Values are {0}equal.", new object[] { (!expectEqual) ? "" : "not " }), UnityString.Format("{0} {2} {1}", new object[] { actual, expected, (!expectEqual) ? "!=" : "==" }))); }
public static void AreEqual <T>(T expected, T actual, string message, IEqualityComparer <T> comparer) { if (typeof(UnityEngine.Object).IsAssignableFrom(typeof(T))) { Assert.AreEqual((object)expected as UnityEngine.Object, (object)actual as UnityEngine.Object, message); } else { if (comparer.Equals(actual, expected)) { return; } Assert.Fail(AssertionMessageUtil.GetEqualityMessage((object)actual, (object)expected, true), message); } }
public static void IsNotNull <T>(T value, string message) where T : class { if (typeof(UnityEngine.Object).IsAssignableFrom(typeof(T))) { Assert.IsNotNull((object)value as UnityEngine.Object, message); } else { if ((object)value != null) { return; } Assert.Fail(AssertionMessageUtil.NullFailureMessage((object)value, false), message); } }
public static void AreEqual <T>(T expected, T actual, string message, IEqualityComparer <T> comparer) { bool flag = typeof(UnityEngine.Object).IsAssignableFrom(typeof(T)); if (flag) { Assert.AreEqual(expected as UnityEngine.Object, actual as UnityEngine.Object, message); } else { bool flag2 = !comparer.Equals(actual, expected); if (flag2) { Assert.Fail(AssertionMessageUtil.GetEqualityMessage(actual, expected, true), message); } } }
public static void IsNotNull <T>(T value, string message) where T : class { bool flag = typeof(UnityEngine.Object).IsAssignableFrom(typeof(T)); if (flag) { Assert.IsNotNull(value as UnityEngine.Object, message); } else { bool flag2 = value == null; if (flag2) { Assert.Fail(AssertionMessageUtil.NullFailureMessage(value, false), message); } } }
public static string GetEqualityMessage(object actual, object expected, bool expectEqual) { return(AssertionMessageUtil.GetMessage(UnityString.Format("Values are {0}equal.", (object)(!expectEqual ? string.Empty : "not ")), UnityString.Format("{0} {2} {1}", actual, expected, (object)(!expectEqual ? "!=" : "==")))); }
public static string BooleanFailureMessage(bool expected) { return(AssertionMessageUtil.GetMessage("Value was " + (object)!expected, expected.ToString())); }
public static string NullFailureMessage(object value, bool expectNull) { return(AssertionMessageUtil.GetMessage(UnityString.Format("Value was {0}Null", (object)(!expectNull ? string.Empty : "not ")), UnityString.Format("Value was {0}Null", (object)(!expectNull ? "not " : string.Empty)))); }