public static void SampleAnimationClip(GameObject rootGameObject, AnimationClip clip, float time)
 {
   if ((UnityEngine.Object) rootGameObject != (UnityEngine.Object) null)
     AnimationMode.SampleAnimationClip(rootGameObject, clip, time);
   else
     CurveBindingUtility.SampleAnimationClip(clip, time);
 }
예제 #2
0
 public static void SampleAnimationClip(GameObject rootGameObject, AnimationClip clip, float time)
 {
     if (rootGameObject != null)
     {
         AnimationMode.SampleAnimationClip(rootGameObject, clip, time);
     }
     else
     {
         CurveBindingUtility.SampleAnimationClip(clip, time);
     }
 }