private static void CloseWindows(bool keepMainWindow) { try { // Close any existing tooltips TooltipView.Close(); } catch (Exception) { // ignored } // Close all container windows ContainerWindow mainWindow = null; UnityObject[] containers = Resources.FindObjectsOfTypeAll(typeof(ContainerWindow)); foreach (ContainerWindow window in containers) { try { if (window.showMode != ShowMode.MainWindow || !keepMainWindow || mainWindow != null) { window.Close(); UnityObject.DestroyImmediate(window, true); } else { UnityObject.DestroyImmediate(window.rootView, true); window.rootView = null; mainWindow = window; } } catch (Exception) { // ignored } } // Double check correct closing UnityObject[] oldWindows = Resources.FindObjectsOfTypeAll(typeof(EditorWindow)); if (oldWindows.Length != 0) { string output = ""; foreach (EditorWindow killme in oldWindows) { output += "\n" + killme.GetType().Name; UnityObject.DestroyImmediate(killme, true); } Debug.LogError("Failed to destroy editor windows: #" + oldWindows.Length + output); } UnityObject[] oldViews = Resources.FindObjectsOfTypeAll(typeof(View)); if (oldViews.Length != 0) { string output = ""; foreach (View killme in oldViews) { output += "\n" + killme.GetType().Name; UnityObject.DestroyImmediate(killme, true); } Debug.LogError("Failed to destroy views: #" + oldViews.Length + output); } }
private void RemoveMessage() { TooltipView.Close(); }
/// <summary> /// Closes the current DynamicHint being displayed /// </summary> public static void CloseCurrentHint() { TooltipView.Close(); }