public SerializedProperty GetProperty(string structName, string propName) { SerializedProperty serializedProperty = this.m_Object.FindProperty(SerializedModule.Concat(SerializedModule.Concat(this.m_ModuleName, structName), propName)); if (serializedProperty == null) { Debug.LogError("GetProperty: not found: " + SerializedModule.Concat(SerializedModule.Concat(this.m_ModuleName, structName), propName)); } return(serializedProperty); }
public SerializedProperty GetProperty(string name) { SerializedProperty property = this.m_Object.FindProperty(SerializedModule.Concat(this.m_ModuleName, name)); if (property == null) { Debug.LogError((object)("GetProperty: not found: " + SerializedModule.Concat(this.m_ModuleName, name))); } return(property); }
public string GetUniqueCurveName() { return(SerializedModule.Concat(this.m_Module.GetUniqueModuleName(), this.m_Name)); }
public string GetUniqueCurveName() { return(SerializedModule.Concat(this.m_Module.GetUniqueModuleName(this.m_Module.serializedObject.targetObject), this.m_Name)); }
public string GetUniqueModuleName() { return(SerializedModule.Concat(string.Empty + this.m_Object.targetObject.GetInstanceID(), this.m_ModuleName)); }
public string GetUniqueModuleName(UnityEngine.Object o) { return(SerializedModule.Concat("" + o.GetInstanceID(), this.m_ModuleName)); }