InternalInstantiatePrefab() 개인적인 정적인 메소드

private static InternalInstantiatePrefab ( Object target, Scene destinationScene ) : Object
target Object
destinationScene UnityEngine.SceneManagement.Scene
리턴 Object
예제 #1
0
 public static UnityEngine.Object InstantiatePrefab(UnityEngine.Object target)
 {
     return(PrefabUtility.InternalInstantiatePrefab(target, SceneManager.GetActiveScene()));
 }
예제 #2
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 public static UnityEngine.Object InstantiatePrefab(UnityEngine.Object target, Scene destinationScene)
 {
     return(PrefabUtility.InternalInstantiatePrefab(target, destinationScene));
 }
예제 #3
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 public static UnityEngine.Object InstantiatePrefab(UnityEngine.Object target)
 {
     return(PrefabUtility.InternalInstantiatePrefab(target, EditorSceneManager.GetTargetSceneForNewGameObjects()));
 }