protected void OnGUI() { EZEditorGUIUtility.WindowTitle(this); if (GUILayout.Button("Refresh")) { RefreshGuid(); } EditorGUILayout.PrefixLabel("System Guid"); EditorGUILayout.TextArea(systemGuid.ToString()); EditorGUILayout.PrefixLabel("Unity Guid"); EditorGUILayout.TextArea(unityGuid.ToString()); }
protected override void OnGUI() { base.OnGUI(); if (GUILayout.Button("Refresh")) { RefreshGuid(); } EditorGUILayout.PrefixLabel("System Guid"); EditorGUILayout.TextArea(systemGuid.ToString()); EditorGUILayout.PrefixLabel("Unity Guid"); EditorGUILayout.TextArea(unityGuid.ToString()); }
public EditorBuildSettingsScene(GUID guid, bool enable) { this.m_GUID = guid; this.enabled = enable; this.m_Path = AssetDatabase.GUIDToAssetPath(guid.ToString()); }
public EditorBuildSettingsScene(GUID guid, bool enabled) { m_guid = guid; m_enabled = enabled; m_path = AssetDatabase.GUIDToAssetPath(guid.ToString()); }