static void DoContextualToolbarOverlay(UnityEngine.Object target, SceneView sceneView) { GUILayout.BeginHorizontal(GUIStyle.none, GUILayout.MinWidth(210), GUILayout.Height(30)); EditorToolContext.GetCustomEditorTools(s_EditorToolModes, false); if (s_EditorToolModes.Count > 0) { EditorGUI.BeginChangeCheck(); EditorGUILayout.EditorToolbar(s_EditorToolModes); if (EditorGUI.EndChangeCheck()) { foreach (var inspector in InspectorWindow.GetInspectors()) { foreach (var editor in inspector.tracker.activeEditors) { editor.Repaint(); } } } } else { var fontStyle = EditorStyles.label.fontStyle; EditorStyles.label.fontStyle = FontStyle.Italic; GUILayout.Label(Styles.noToolsAvailable, EditorStyles.centeredGreyMiniLabel); EditorStyles.label.fontStyle = fontStyle; } GUILayout.EndHorizontal(); }
internal static void DoContextualToolbarOverlay() { GUILayout.BeginHorizontal(GUIStyle.none, GUILayout.MinWidth(210), GUILayout.Height(30)); EditorToolManager.GetComponentToolsForSharedTracker(s_EditorToolModes); if (s_EditorToolModes.Count > 0) { EditorGUI.BeginChangeCheck(); EditorGUILayout.EditorToolbar(s_EditorToolModes); if (EditorGUI.EndChangeCheck()) { foreach (var inspector in InspectorWindow.GetInspectors()) { foreach (var editor in inspector.tracker.activeEditors) { editor.Repaint(); } } } } else { var fontStyle = EditorStyles.label.fontStyle; EditorStyles.label.fontStyle = FontStyle.Italic; GUILayout.Label(Styles.noToolsAvailable, EditorStyles.centeredGreyMiniLabel); EditorStyles.label.fontStyle = fontStyle; } GUILayout.EndHorizontal(); }
override public void OnInspectorGUI(InitialModuleUI initial) { EditorGUI.BeginChangeCheck(); CollisionTypes type = (CollisionTypes)GUIPopup(s_Texts.collisionType, m_Type, s_Texts.collisionTypes); if (EditorGUI.EndChangeCheck()) { ToolManager.RefreshAvailableTools(); } if (type == CollisionTypes.Plane) { DoListOfPlanesGUI(); } else { GUIPopup(s_Texts.collisionMode, m_CollisionMode, s_Texts.collisionModes); } GUIMinMaxCurve(s_Texts.dampen, m_Dampen); GUIMinMaxCurve(s_Texts.bounce, m_Bounce); GUIMinMaxCurve(s_Texts.lifetimeLoss, m_LifetimeLossOnCollision); GUIFloat(s_Texts.minKillSpeed, m_MinKillSpeed); GUIFloat(s_Texts.maxKillSpeed, m_MaxKillSpeed); GUIFloat(s_Texts.radiusScale, m_RadiusScale); if (type == CollisionTypes.World) { GUIPopup(s_Texts.quality, m_Quality, s_Texts.qualitySettings); EditorGUI.indentLevel++; GUILayerMask(s_Texts.collidesWith, m_CollidesWith); GUIInt(s_Texts.maxCollisionShapes, m_MaxCollisionShapes); if (m_Quality.intValue == 0) { GUIToggle(s_Texts.collidesWithDynamic, m_CollidesWithDynamic); } else { GUIFloat(s_Texts.voxelSize, m_VoxelSize); } EditorGUI.indentLevel--; GUIFloat(s_Texts.colliderForce, m_ColliderForce); EditorGUI.indentLevel++; GUIToggle(s_Texts.multiplyColliderForceByCollisionAngle, m_MultiplyColliderForceByCollisionAngle); GUIToggle(s_Texts.multiplyColliderForceByParticleSpeed, m_MultiplyColliderForceByParticleSpeed); GUIToggle(s_Texts.multiplyColliderForceByParticleSize, m_MultiplyColliderForceByParticleSize); EditorGUI.indentLevel--; } GUIToggle(s_Texts.collisionMessages, m_CollisionMessages); if (EditorGUIUtility.comparisonViewMode == EditorGUIUtility.ComparisonViewMode.None) { EditorGUILayout.BeginVertical("GroupBox"); if (type == CollisionTypes.Plane) { var editorTools = new List <EditorTool>(2); EditorToolManager.GetComponentTools(x => x.GetEditor <EditorTool>() is CollisionModuleTransformTool, editorTools, true); GUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel(s_Texts.sceneTools, ParticleSystemStyles.Get().label, ParticleSystemStyles.Get().label); EditorGUILayout.EditorToolbar(editorTools); GUILayout.EndHorizontal(); EditorGUILayout.Space(); EditorGUI.BeginChangeCheck(); m_PlaneVisualizationType = (PlaneVizType)GUIPopup(s_Texts.visualization, (int)m_PlaneVisualizationType, s_Texts.planeVizTypes); if (EditorGUI.EndChangeCheck()) { EditorPrefs.SetInt("PlaneColisionVizType", (int)m_PlaneVisualizationType); } EditorGUI.BeginChangeCheck(); m_ScaleGrid = GUIFloat(s_Texts.scalePlane, m_ScaleGrid, "f2"); if (EditorGUI.EndChangeCheck()) { m_ScaleGrid = Mathf.Max(0f, m_ScaleGrid); EditorPrefs.SetFloat("ScalePlaneColision", m_ScaleGrid); } } else { GUILayout.Label(s_Texts.sceneTools, ParticleSystemStyles.Get().label); } EditorGUI.BeginChangeCheck(); s_VisualizeBounds = GUIToggle(s_Texts.visualizeBounds, s_VisualizeBounds); if (EditorGUI.EndChangeCheck()) { EditorPrefs.SetBool("VisualizeBounds", s_VisualizeBounds); } EditorGUILayout.EndVertical(); } }