예제 #1
0
 private void CleanUp()
 {
     m_CurrentTest = null;
     EditorUtility.ClearProgressBar();
     if (m_Settings != null)
     {
         m_Settings.Dispose();
     }
     Application.logMessageReceivedThreaded -= LogReceived;
     EditorApplication.update -= DisplayProgressBar;
 }
예제 #2
0
        private void CleanUp()
        {
            m_CurrentTest = null;
            EditorUtility.ClearProgressBar();
            if (m_Settings != null)
            {
                m_Settings.Dispose();
            }

            EditorApplication.update -= DisplayProgressBar;
        }