private INTERNAL_CALL_OpenScene ( string scenePath, OpenSceneMode mode, Scene &value ) : void | ||
scenePath | string | |
mode | OpenSceneMode | |
value | Scene | |
리턴 | void |
private INTERNAL_CALL_OpenScene ( string scenePath, OpenSceneMode mode, Scene &value ) : void | ||
scenePath | string | |
mode | OpenSceneMode | |
value | Scene | |
리턴 | void |