protected override void SetupCommandBuffer(RenderTexture renderTexture)
            {
#if CAPTURE_ACTION
                CameraCaptureBridge.AddCaptureAction(targetCamera, AddCaptureCommands);
#else
                CameraCapture.AddCaptureAction(targetCamera, AddCaptureCommands);
#endif
            }
예제 #2
0
 protected override void SetupCommandBuffer(RenderTexture renderTexture)
 {
     CameraCapture.AddCaptureAction(targetCamera, AddCaptureCommands);
 }